Black Mesa

Black Mesa

Improved Choreography
目前顯示第 1-10 項,共 35 項
< 1  2  3  4 >
更新:7 月 8 日 @ 上午 8:46

-Fixed up several choreographed scenes using gesture anims from main characters of HL2 and the Episodes along with custom-made gestures
-Replaced scared01 anim
-Replaced Blast Pit dying scientist animations

更新:6 月 10 日 @ 下午 12:34

-Fixed accidental regression of guard shotgun anim

更新:6 月 9 日 @ 下午 3:16

-Added dynamic interactions between Marines and Vortigaunts/Alien Grunts

更新:2024 年 12 月 18 日 @ 上午 9:25

-Replaced a gesture in Clifford's scene with a matching Barney gesture

更新:2024 年 12 月 11 日 @ 上午 8:23

-Fixed guard walking/running + aiming pistol animations for real this time
-Attempted to fix guard pistol reloads not completing if interrupted
-Added back missing guard dynamic interactions (yes, again)
-Fixed Office Complex guard being instantly killed by the zombie during his intro scene

更新:2024 年 12 月 10 日 @ 下午 11:14

-Fully implemented male shared gestures into the Marine animation model (BMCE is no longer required to see these in action!)
-Reworked scripted marine choreography across the game with more gestures and full body animation
-Re-added missing guard walking/running + aiming pistol animations
-Slightly reworked guard shotgun animations
-Shotgun pump is now audible when a guard fires a shotgun

更新:2024 年 5 月 10 日 @ 上午 8:18

-Re-implemented guard vs. zombie dynamic interactions that I accidentally removed

更新:2023 年 8 月 2 日 @ 下午 2:23

-Added improvements for Motherlode scene in Surface Tension

更新:2023 年 7 月 7 日 @ 下午 2:17

-Added a unique animation for the OAR guard's scripted death

更新:2023 年 6 月 30 日 @ 下午 3:56

-Updated security guard attention idle