Black Mesa

Black Mesa

Improved Choreography
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Oppdatering: 8. juli @ 8.46

-Fixed up several choreographed scenes using gesture anims from main characters of HL2 and the Episodes along with custom-made gestures
-Replaced scared01 anim
-Replaced Blast Pit dying scientist animations

Oppdatering: 10. juni @ 12.34

-Fixed accidental regression of guard shotgun anim

Oppdatering: 9. juni @ 15.16

-Added dynamic interactions between Marines and Vortigaunts/Alien Grunts

Oppdatering: 18. des. 2024 @ 9.25

-Replaced a gesture in Clifford's scene with a matching Barney gesture

Oppdatering: 11. des. 2024 @ 8.23

-Fixed guard walking/running + aiming pistol animations for real this time
-Attempted to fix guard pistol reloads not completing if interrupted
-Added back missing guard dynamic interactions (yes, again)
-Fixed Office Complex guard being instantly killed by the zombie during his intro scene

Oppdatering: 10. des. 2024 @ 23.14

-Fully implemented male shared gestures into the Marine animation model (BMCE is no longer required to see these in action!)
-Reworked scripted marine choreography across the game with more gestures and full body animation
-Re-added missing guard walking/running + aiming pistol animations
-Slightly reworked guard shotgun animations
-Shotgun pump is now audible when a guard fires a shotgun

Oppdatering: 10. mai 2024 @ 8.18

-Re-implemented guard vs. zombie dynamic interactions that I accidentally removed

Oppdatering: 2. aug. 2023 @ 14.23

-Added improvements for Motherlode scene in Surface Tension

Oppdatering: 7. juli 2023 @ 14.17

-Added a unique animation for the OAR guard's scripted death

Oppdatering: 30. juni 2023 @ 15.56

-Updated security guard attention idle