Black Mesa

Black Mesa

Improved Choreography
Viser 21–30 av 35 bidrag
< 1  2  3  4 >
Oppdatering: 14. juli 2021 @ 9.39

-Added keypad tapping noises for when the scientist in Questionable Ethics opens the door to the lobby

Oppdatering: 8. juli 2021 @ 8.08

-Restored an unused line in Jackson's story dialogue

Oppdatering: 5. juni 2021 @ 11.26

-Added fixed Idle_to_Sit_Office_Chair that lines up with Sit_Office_Chair and its derivative sequences

Oppdatering: 4. juni 2021 @ 22.20

-Added modified retinal scanner animation
-Added classic-style Inbound_TramOpen animation
-Restored an unused line in the Unforseen Consequences scientist introduction

Oppdatering: 27. mai 2021 @ 19.14

Oppdatering: 26. mai 2021 @ 19.12

-Changed VPK name to see if it'll affect load order and override Further Data
-Modified sit_armory_to_idle to blend smoothly into idle animation
-Added revamped FAF guard intro scene

Oppdatering: 20. mai 2021 @ 23.09

-Added guard vs. zombie dynamic interaction
-Reworked zombie eating animations
-Added SFX and alert noise triggers to zombie sequences

Oppdatering: 18. mai 2021 @ 21.11

-Added reworked animations

Oppdatering: 4. mai 2021 @ 20.33

-Added choreography fix for Clifford's brush clothing gesture snapping wildly

Oppdatering: 18. apr. 2021 @ 8.03

-Added WGH Silo Door guard scene replacement: the guard should be less twitchy when attacking the zombie in front of him, and has facial expressions when being grabbed