Black Mesa

Black Mesa

Improved Choreography
Visar 21–30 av 35 poster
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Uppdatering: 14 jul, 2021 @ 9:39

-Added keypad tapping noises for when the scientist in Questionable Ethics opens the door to the lobby

Uppdatering: 8 jul, 2021 @ 8:08

-Restored an unused line in Jackson's story dialogue

Uppdatering: 5 jun, 2021 @ 11:26

-Added fixed Idle_to_Sit_Office_Chair that lines up with Sit_Office_Chair and its derivative sequences

Uppdatering: 4 jun, 2021 @ 22:20

-Added modified retinal scanner animation
-Added classic-style Inbound_TramOpen animation
-Restored an unused line in the Unforseen Consequences scientist introduction

Uppdatering: 27 maj, 2021 @ 19:14

Uppdatering: 26 maj, 2021 @ 19:12

-Changed VPK name to see if it'll affect load order and override Further Data
-Modified sit_armory_to_idle to blend smoothly into idle animation
-Added revamped FAF guard intro scene

Uppdatering: 20 maj, 2021 @ 23:09

-Added guard vs. zombie dynamic interaction
-Reworked zombie eating animations
-Added SFX and alert noise triggers to zombie sequences

Uppdatering: 18 maj, 2021 @ 21:11

-Added reworked animations

Uppdatering: 4 maj, 2021 @ 20:33

-Added choreography fix for Clifford's brush clothing gesture snapping wildly

Uppdatering: 18 apr, 2021 @ 8:03

-Added WGH Silo Door guard scene replacement: the guard should be less twitchy when attacking the zombie in front of him, and has facial expressions when being grabbed