Crusader Kings III

Crusader Kings III

More Interactive Vassals
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更新: 2024年9月8日 @ 8時32分

Version 3.0 Update 2
New Game Rule: Garrison Size - The size of all garrisons can be reduced by 25%/50%/75%/100%, shortening the time it takes for an army to siege a holding.

New Game Rule: War Participants (Off by Default) - War participants who join a war after it starts can call their own vassals to arms, though with much weaker obligation.

Adjustment: Opinion Modifiers can now stack, calling vassals into too many wars will greatly decrease their willingness to join you.

Fix: Peasant uprisings and similar levy-based rebellions will now scale based on the Levy Reduction setting.

Fix: Cleaned up a lot of the mod's code. Error and debug logs should now be a lot cleaner, and game performance should be smoother as a result!

更新: 2024年9月4日 @ 9時43分

Version 3.0 Update 1
New Game Rule: Levy Size - Levies from all sources can be reduced by 25%, 50%, 75%, or 100% to place more emphasis on the Men-at-Arms counter system and reduce overall army sizes.

New Game Rule: Levy Reinforcement - The rate of levy replenishment can be reduced by 25%, 50%, 75%, or 100%, making losses from combat more impactful.

New Game Rule: Bannermen (Off by Default) - All direct vassals are eligible to be called to arms, but with a much higher chance of declining based on several factors.

New Game Rule: Indirect Vassals (Off by Default) - In a civil war, a vassal may call on their own vassals to support their commitments to the loyalist or rebel factions, who will accept or decline based on several factors.

New Game Rule: Levy Contribution - The amount of levies that vassals provide to their liege is reduced by a multiplier of 25%/50%/75%/100%.

Adjustment: Updated the descriptions for the custom game rules in this mod.

Adjustment: Added a new game rule category to organize the custom game rules in this mod, making it easier to find and configure them in the settings menu.

更新: 2024年9月2日 @ 15時27分

Fix: Removed the custom Casus Belli from this mod, which should greatly improve mod compatibility with all total conversion mods (AI declaring war on the wilderness, ruins, wastelands, etc).

更新: 2024年9月1日 @ 17時59分

Fix: Realm Stability Game Rule not able to be changed from "Default Stability".

更新: 2024年8月31日 @ 9時16分

Fix: Removed an invalid modifier from the Call Ally Interaction.

更新: 2024年8月30日 @ 21時32分

Fix: Max war score from battles is now set back to 50% for attackers, rather than 100%.

更新: 2024年8月30日 @ 9時41分

Adjustment: The AI will underestimate the enemy less when considering war declaration to account for vassals joining.

更新: 2024年8月29日 @ 14時11分

Fix: Improved mod compatibility with Lord of the Rings: Realms in Exile, added checks to prevent the AI from declaring war on the wilderness (uninhabited settlements that can be colonized).

更新: 2024年8月29日 @ 7時25分

Fix: Player Call to Arms Event not firing in some cases.

更新: 2024年3月20日 @ 20時46分

Fix: Several cases of crashing.