Crusader Kings III

Crusader Kings III

Adoption Options
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Pembaruan: 8 Jun @ 7:01pm

-Added missing game rule localisations

Pembaruan: 8 Jun @ 5:58pm

-Potential fix for the persistent "You are busy finding someone to adopt" bug
-Opening the in game pause menu will now clear the "You are busy finding someone to adopt" bug
-Bound by Faith cultural tradition now blocks different faith adoption

Pembaruan: 1 Jun @ 8:56am

-Fix for generate family game rule if there are characters that cannot marry
-Blood brother opinion now applied on adoption if applicable

Pembaruan: 27 Mei @ 1:50pm

-Updated for 1.16.2.2
-Tweaked game rule text

Pembaruan: 13 Mei @ 1:21pm

-Updated for 1.16.2

Pembaruan: 12 Mei @ 11:29am

-Updated for 1.16

Pembaruan: 23 Apr @ 11:24am

-Easier for other mods to resize the same-sex marriage icons

Pembaruan: 8 Apr @ 2:20am

-Fixed rare instance where same-sex couples would end up at the wrong court
-Removed now defunct cultural parameter from Amharic Highlanders tradition
-Fixed some adoption opinion triggers to properly trigger off of adoption being legitimate
-Can now adopt those with children not of your house (as long as their children are also not adults)
-Dead children of adoptee also change house to stop them from floating in their old dynasty
-Fixed married version of adoption interaction also appearing when not married
-Fixed check for whether adoptee needs to be family
-Improved mod compatibility with mods that add same-sex marriages to the history files
-Fixed caste related adoption doctrines checking for the caste doctrine instead of Hinduism
-Marriage icons now contained in a container for easier mod compatibility
-Overhaul of acceptance of adoption and house adoption (first step in a more unified system)
-Updated for 1.15

Pembaruan: 5 Jan @ 10:31am

-Removed extra bracket (Thanks PakmunD)
-Fix to noble house adoption trigger
-Fixed caste system localisation

Pembaruan: 23 Des 2024 @ 11:50pm

-Fixed the house adoption's ability to add the new house member to the family tree
-Adoption code has been tidied up
-The sell titles event uses adoption mechanics instead of leaving the merchant floating in the family tree
-The Turkic frontier event now uses adoption mechanics
-Fixed error in caste adoption doctrine descriptions
-Improved marriage ai