Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Update: 21 Aug, 2022 @ 11:41am

###UPDATE 8###
- Fixed bug with activating pap with more than 2 players
- Buffed Wonder weapon time it takes to chain attacks
- Buffed Avacado Health
- Nerfed Papped weapons against avacado during boss fight stages
- Fixed many connection error bugs and games glitches
- Clip and collision fixes
- FPS Tune up
- General Tweaks and Fixes

===MAJOR UPDATE===
Glitching gin has been removed for the foreseeable future, this decision wasnt made lightly, we tried to correct the perk and make it work as stream lined as possible but sadly due to the nature of it , it was always gonna cause some kinda issues , sadly these issues caused many game breaking bugs that we could not have anticipated, so as of now the perk has been removed from the map
Sorry to those who enjoyed the perk, it may return in a future map , who knows

Update: 18 Aug, 2022 @ 1:56pm

Update: 18 Aug, 2022 @ 11:22am

Update: 17 Aug, 2022 @ 11:55am

###UPDATE 7###
BUG FIXES:
> Glitching Gin:
- Perk now disabled during any lockdowns
- Additional fixes to it's script to hopefully fix OOB teleports
- Grenade models/FX now properly get cleaned up (which causes crashed after a while)
- (We suspect that a lot of the crashes/connection-interrupted errors are caused by this perk lol)
- (So, if there are still issues/crashes related to this perk after this point, it will just be removed from the map entirely)

> PAP Lockdown:
- Can no longer be started during a drone round
- (Should fix the bug where you would have an infinite drone round if you do the PAP lockdown during one)

> Final Boss Fight:
- Fixed issue where Melee Phase could bug out if you melee him too quickly

CHANGES:
> Step 4 (Random code Origins dials)
- It IS a real pain to do this on solo, since you have to keep running all the way back to the mines, so...
- ON SOLO ONLY, when any single dial reaches it's correct number, it will stop sparking/turning
- This means on solo, you only need to turn each dial at most 3 times, then you're good
- Co-op games will still require team coordination for the quickest solution

> Step 5 (Dead Wire the 3 Death Rays)
- Until this step has been completed, re-upgrading you weapon will always give you Dead Wire (unless you already have it obviously)

Update: 5 Aug, 2022 @ 9:02am

###UPDATE 6###
1. Fixed zombie spawn amount during lockdowns (cabin/reactor/escort/finale)
2. Ppossibly fixed zombies not being able to get through windows lol
3. Disabled teleporters during orb escort step
4. Aadded music to the orb escorb (because it takes a while lol)
5. Fixed potential telefrags with teleporters
7. Fixed possible afterlife body getting stucky in black box room
8. Canged the vision file for when power is off

Update: 3 Aug, 2022 @ 3:19am

###UPDATE 5###
1.Fixed the shield glass transparency
2.Rewrote a brand new Juamppad Script (No More Connection Issues)
3.Fixed Bunch of dev errors in dynamite script
4.Add support for both versions of fire axe for the mine barriers
5.Buffed Boss Health in all fights
6.Rampage Inducer fix during drone round
7.Added fix to enable Telepads after map completion

Update: 2 Aug, 2022 @ 2:27am

Update: 1 Aug, 2022 @ 1:27pm

###UPDATE 4###
1.Fixed connection interrupted in coop using the jump pad
2.Fixed zombie pathing during Afterlife steps
3.Added SUPER AMAZING NEW side ee

Update: 1 Aug, 2022 @ 3:54am

###UPDATE 3###

1.Fixed potential soft lock during boss fight
2.Fixed Sentinel Spawns around pap zone
3.Fixed Clipping issues
4.Fixed duplicate zone name in certain circumstances
5.Fixed many Dev 2 errors

Update: 31 Jul, 2022 @ 2:36am

###UPDATE 2###
1.Fixed bugs with EE steps near finale
2.More optimizations fixes
3.Weapon Tuning
4.Death Barrier fixes
5.Couple clipping issues sorted
6.Pathing during Fight scenes fixed (hopefully)