Victoria 3

Victoria 3

Norton's Flavor Mod
Showing 1-10 of 16 entries
< 1  2 >
Update: 20 Dec, 2022 @ 11:36pm

fixed infinite caudismo

Update: 17 Dec, 2022 @ 1:20pm

legitimacy fixes oh boy

Update: 10 Dec, 2022 @ 3:05am

Copied other languages so they'll at least have english now

Update: 6 Dec, 2022 @ 6:48pm

1.1 Update:
-Dynamic Naming System
-New Laws (State atheism, officer types), law rebalances
-Redone Interest group traits
-Autocratic Ideology Traits
-Caudillo Journal System
-A bunch of misc

Update: 21 Nov, 2022 @ 3:26pm

Fixed reconstruction events
Fixed Gasden purchase
Fixed needing to take a decision on startup

Update: 11 Nov, 2022 @ 10:53pm

American civil war starts as a war, not a diplomatic play.

Confederates have wargoals on border states.

Update: 11 Nov, 2022 @ 7:19pm

you dont insta win mexican cession journal

Update: 11 Nov, 2022 @ 6:33pm

Huge patch, honestly lost track of everything. Includes:
-State system which changes state strength according to population for the US
-Clout impacts election
-2 Term limit for US presidents
-New characters from Rinbro's great EEIC mod
-Reworked starting political situation
-Multiple types of confederate uprising for which states join them
-New events
-Seminole tribe added
-Tribal modifier added for most states so Native Americans are far harder to remove until you get the Repeater technology
-Tons of new icons for modifiers
-Bug fixes
-New bugs

Update: 4 Nov, 2022 @ 5:35pm

Edit:
The USA no longer has lingering feelings for the Confederacy, and will get over the civil war.
If you get a civil war before you manifest your destiny, you won't bring back the question of slavery for old time's sake.

Update: 4 Nov, 2022 @ 12:20pm

Edit: Should hopefully fix California bugs causing California to flip to Mexico- have not tested extensively so fingers crossed, I got work to go to this morning lol

Adds: Clout influences election momentum
US census every 5 years changes the relative clout of states, causing low population states to have larger relative clout.