Crusader Kings III

Crusader Kings III

Rescue & Vengeance
Showing 1-5 of 5 entries
Update: 29 Sep, 2024 @ 6:17pm

Update for 1.13.0.3
-Make rescue and revenge wars more consistent with the rescue house member cb in vanilla in terms of ticking war scores

Update: 10 Mar, 2024 @ 6:52pm

Update for 1.12.2.1
-Fixed the issue of unable to end war even after full occupation
-The AI declared rescue and revenge wars now follow the rules of crown/tribal authority
-AI chars now pay the prestige costs for declaring rescue and revenge wars
-Replaced all memory_participant:dead_relative with memory_participant:dead_relation (Vanilla change)

Update: 18 Feb, 2024 @ 12:11pm

- Added German translation (all credit to PhazezGova)
- Allow a prisoner to be targeted by the rescue war cb if a demand to release them is rejected (Require Prisoners and Jailors)
- Fix a bug that invalidates a rescue war when just one of the targeted prisoners becomes invalid

Update: 15 Dec, 2023 @ 5:21pm

Bug Fixes:

-Replaced all is_ruler with is_landed to prevent mercenary company from declaring/being targeted by the added CBs
-Ported the vanilla fp3_free_house_member_cb war score settings into the added CBs ( to solve the issue of attackers being stuck in unwinnable wars even after full occupation)

Update: 19 Nov, 2023 @ 11:20am