Imperator: Rome

Imperator: Rome

Reanimāta - Beta 1.10
Viser 21–30 av 171 bidrag
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Oppdatering: 3. feb. @ 5.18

- added a "sick icon" in two variants:
- visible if the char has a serious illness and health is lower than 80%,
- red glowing if the character is under 30% health

- chars can still be chosen for office even if they have a serious illness trait as long as they are over 80% health
- you can no longer give office / governor access to seriously ill chars
- reduced the chance of the stable and vineyard events and changed some options
- reduced the costs for Roman players to make chars propraetors aka governors


- minor fixes

Oppdatering: 22. jan. @ 8.59

Oppdatering: 21. jan. @ 5.14

Oppdatering: 20. jan. @ 14.35

- fixed a bug in a thrace mission
- small bug fixes
- partial integration of the FMO mod for later improvements (You still need the FMO in your load order for now)

Oppdatering: 18. jan. @ 21.45

- a load of small fixes for the latest Invictus update

Oppdatering: 15. jan. @ 18.17

- nerfing the autonomy system a bit
- nerfing some non tribal offices
- some fixes

Oppdatering: 13. jan. @ 9.47

- several changes to some event files to bring them to Inv 1.9
- added a character Interaction to fire a jewish priest
- added removing priestess and priest effects to a lot other character interactions effects
- minor fixes
- added/fixed German translations for phoenician missions

Oppdatering: 11. jan. @ 11.11

- updated some mission trees to Invictus 1.9 (including the egyptian ones)
- updated and corrected new Nicknames added in 1.9
- some German additions

Oppdatering: 9. jan. @ 5.31

Oppdatering: 6. jan. @ 13.40

-updated the scripted effects, units stats and other thinsg to 1.9

- added German locs