Imperator: Rome

Imperator: Rome

Reanimāta - Beta 1.10
目前顯示第 61-70 項,共 172 項
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更新:2024 年 9 月 22 日 @ 上午 3:34

Politics:
- Several vanilla events and senate demands are linked to Senators now
- women in non-gender_equal republics won’t appear in some events anymore as it made no sense
- improvements to a lot of republican vanilla and office events.
Religion:
- Abrahamitic religions (Judaism and Christianity) now use male priests in the college of priests to make them historically more accurate. Those priests can marry and take another job but losing the seat as a priest then
- In a current save game playing a Jewish country, all female priests will be fired
- Several polytheistic religious events won’t fire anymore for Abrahamitic religions
Culture:
- Improvements for the merging decisions of the Sabellic (Osco-Umbrian) culture and the western greeks.
- Added the ability to merge western greeks as a player.
Historic Sexism (if you play historically without the non-fitting gender equality):
- women are less likely good at the martial skill
- women won’t get martial related traits
- young women won’t get the ambition “becoming a warrior” anymore
Historic Love for women:
- added a small flavour event pack (~12 events) about the female artists mentioned by Pliny around the Hellenistic areas
- added an event about Sappho and some lesbian lesbians celebrating her on Lesbos
Other stuff:
- new music
- party leaders now show their party in their title in the character display
- if a party leader has an office both positions are now shown
- I am replacing the GetTitleName internally now. Which fixes the bug that a party leader always showed that he is a party leader but not his more important office. This also allows me to show context with immersive jobs in event textboxes.
- normal prisoners and prisoners of war are now taged as such
- added some CI variants for POWs so the senate is fine with your decisions
- billions of fixes and small improvements

更新:2024 年 9 月 12 日 @ 下午 2:23

This update contains more than 20 hours of work but only a few things will be visible to you as I reworked several code to improve it and remove bugs.

Whats new?
- Pillaging: Now you can keep an army in a city and plunder it for 20 days as a unit ability. The army cannot move during that time and you will kill and maybe imprison some inhabitants. Two events added for this mechanic.
- New Province Pictures: Several hill and plains are new as Greek, Italian, Persian, and Indian areas have new images. Also, there is a unique image for Alba Fucens now for the lake Fucinus Lacus.
- Senators: In republics older non-employed chars are now shown as senators if they are part of the nobility or had a high rank job before. This is for immersion only but I will add a few events soon for them.

What happend under the hood? (This will be a bit technical)
- governor policies are now entirely calculated as svalues so I can see the numbers and adjust them better. They are shown for now only in the German language and as a debug feature only. Doing that I changed some calculations and streamlined them so governors should be even smarter now
- Some vanilla ingame situations do not trigger the on_action of_office_lost even if a character loses his old job by becoming the ruler in one go. This caused small bugs as their prior career wasn’t shown correctly. This is fixed now. So now if your high priest becomes Consul you can see his former high priest years listed in his career tooltip. Also I added a variable of origin so in case you imprison or get a former ruler from abroad into your country, he will still show where he was ruler not your country anymore.
- Fixed a strange bug that fathers of minor families did not pass their surname to the offspring, resulting nameless Roman girls and boys with just a first name which meant that if they became a major family later this family would not have a name. This was a bit complicated and done by some kind of a hack.
- Improved the naming scheme of Roman girls further and increase the possibility that they gain a real name based on this paper: “Roman Female Cognomina Studies in the Nomenclature of Roman Women” by Tuomo Nuorluoto.
- Fixed several small bugs

更新:2024 年 9 月 12 日 @ 下午 1:33

更新:2024 年 9 月 6 日 @ 上午 2:07

更新:2024 年 9 月 5 日 @ 下午 10:59

Trade Window:
- adding a country flag for the importing country, so you can better see to whom you export your goods.
- both country flags are now clickable and pan to the exporting/importing state capital.

更新:2024 年 9 月 5 日 @ 下午 1:02

- fix for skythian mission tree
- added more accurate tooltips in the levies window for the mali you get from raising them.

更新:2024 年 9 月 5 日 @ 上午 4:42

Changes to Traits:
- Added trait descriptions for the remaining 13 traits in the governor selection list (35/35 done).
- added bloodline subicons to all the new bloodlines from 1.8 and some from 1.7 the trait category mod did not cover
- improved the quality of some trait icons by reworking their frame
- added the status sub icon to several Invictus trait icons (e.g. Pharao or the birth right traits)
- eccentric trait now really has the possibility to generate additional Innovations. The tooltip lied as Invictus forgot to add this trait to the corresponding event.
- some few status traits are a bit more powerful now
- Antipatrid bloodline is now patrilineal only

Province View:
- Added an indicator for religious and cultural unity in the territory view
- reworked several parts of the pops sub window
- readded a move pop button there
- added a button so you can make the immigration list invisible and getting a much longer list of the current population

Deities:
- added several new icons to Italic gods
- replacing some few god icons with better ones or having different variations for different god variations.
- Rhea is not exclusive to cretan culture anymore
- some improvements to cretan gods
- 12-15 new icons in total (10 are taken from AoM Retold)
- some exclusions for the etruscan culture...boy they have a ridiculous amount of dispensable gods we know almost nothing about...


Other changes:
- some reworking on on_action logic to improve compability
- some vanilla events are now dummy events and the original got a new event id
- Latin region names have long accent now so you can pronounce them correctly :-P
- Pirates and Mercenaries have their own icon now in the top left corner as their character status sign
- Added missing information to several tooltips

更新:2024 年 8 月 30 日 @ 上午 4:58

- hotfix

更新:2024 年 8 月 30 日 @ 上午 12:13

- hotfix for Alexandria's (et. al.) province picture
- added a new greek port picture and changed the selection for them a bit

更新:2024 年 8 月 29 日 @ 下午 8:17

- some fixes to some minor mission trees
- some additions to the character view (noble, citizen, freeman icon to show the rank of the person)