SteamVR

SteamVR

byteframe13-Xenian_Xenology
Viser 1-8 af 8 forekomster
Opdatering: 2. juli kl. 9:17

- uploaded wrong portion of the maps (fml)

Opdatering: 2. juli kl. 8:54

- beta: fixed terrain leak
- delta: corrected am errant prop sizing in hallway
- gamma: unbuilt fix on static overlay in floor, finally actually fixed robot soundevent (addon_resources.vrman clash with alyx addons, pfff)
- theta: fixed location of jukebox in soundscape
- iota: fixed selection set for scans, rebuilt control panel skirt mesh, corrected some texturing in g

Opdatering: 29. juni kl. 9:36

- rebuild iota for a floating static prop
- fixed apparently broken spark sound event in eta (by using a stock sound event, wtf was byteframe13_spark?)
- fixed aperture robot sparks cause I was missing the vsnds

Opdatering: 28. juni kl. 10:47

-fixed one prop togglewith EO build

Opdatering: 28. juni kl. 9:48

- fixed several instances of missing overlays
- one of the cats wasn't purring
- prop fiddle sweep
- fixed some missing overlays (1 for files, the rest for mesh)
- stopped aperture parts and ida from fading in iota
- fixed some particles showing when they weren't supposed to
- vrad3 final lighting builds

Opdatering: 30. maj kl. 20:40

- various prop fiddlings and changes
- small soundscape tweaks
- other stuff, forgot, lost the changenotes

Opdatering: 15. maj kl. 22:48

change calls to loadaddon (changelevel) to use the id and not byteframe13

Opdatering: 15. maj kl. 21:55

Created byteframe13-Xenian_Xenology.