Left 4 Dead 2
L4D1 Animations - Rifle (V2)
Показване на 1 — 4 от 4 постъпления
Обновление: 8 дек. 2015 в 10:12

-Modified the reference skeleton in attempt to achieve the old origin positioning without the visual of clipped clavicles.

Обновление: 27 ноем. 2015 в 16:57

-Fixed errors in item/hand sequences

Обновление: 27 ноем. 2015 в 14:47

-Manually transfered L4D1 animations to L4D2 rig to improve performance in joint movement.
-Manually animated Ulna, Forearm and Thumbroot helpers to reduce unwanted twisting in arms.
-Adjusted origin position to prevent the unwanted visual of clipped clavicles.
-Added unused fire animations

Обновление: 18 февр. 2015 в 20:36