Stellaris

Stellaris

ST: New Horizons
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Update: 24 Sep, 2022 @ 1:41pm

NHV 2209 Mega Release - (bd049c)
3.5 - Basic Compat
3.5 - UI & Localisation Updates

Balance - Numerous balance changes to the Dominion including job types available to the Jem'Hadar.
Balance - Starting conditions across almost all starting empires have been reviewed and updated to create a better balance.
Balance - APU/Machine Empires have had a number of starting issues balanced, which should mean they put up more of a fight.
Balance - A number of balance improvements applied specifically to the Kobali.
Balance - Hirogen Starting conditions
Balance - AI Budgets have been reviewed and improved.

Canon War Mode - A number of triggers have been relaxed to increase the chances of the wars occuring.
Setup - A number of older events have been optimised to improve performance, including the removal of a number of intensive triggers.
Setup - New starting option for Lore and Mega Map to aid with performance. Planet pop growth is stunted once it reaches a certain point
Setup - A number of traits, civics and modifiers have been updated in line with Vanilla improvements.
Setup - The Dominion now have new unique CG buildings
Setup - Ketracel White & Diseases are now a situation deficit, with quite the impact if not managed properly.
Setup - Machine Empires can now colonise hostile worlds.
Setup - Klingon's can now establish new shipyards for their Great Houses who need them.
Setup - Jem'Hadar traits have been spead out allowing you to create more varied spikey war beasts.
Setup - Additional starting changes for Confederacy of Earth to reduce the reliance on Terran Empire assets.
Setup - Federation Council Mechanic updated and split out. Certain actions now available via "contact us - UFP Council"
Setup - War defines updated to provide better balance to wars and better prevent endless wars
Setup - Ally defence has been updated to allow you join a war at a later stage if your allies have been attacked & if you guarantee independence
Setup - Additional Klingon Portraits added (including Worf ridges)
Setup - Science version of the Hero Connie now comes in SNW/Disco appearance
Setup - Confederacy should now use the more evil sounding Terran Name lists
Setup - The Q Continuum is now a contact allowing you to change your "Q start" options on the fly
Setup - The Great Houses now have their own communications screen with a set of unique interactions.
Setup - Holos now have unique name list
Setup - Additional unique Confederacy buildings added.
Setup - Suliban Helixs should be more easily built, however they can now only be built on normal gas giants.

Setup - Garidian Republic now has its own vassal preset.
Setup - Review of all STNH armies has been undertaken, correctly limiting to species and reviewing weighting.
Setup - Aquatic species can research tech to terraform Sulphuric Worlds.
Setup - Teplans promoted to minor race and set as vassal of the Dominion.
Setup - The Vaadwaur & Augments now have a much improved start should they become an Empire.
Setup - Allegiance wars from vanilla added
Setup - Kai Winn added a the legendary character she is, played by the amazing Louise Fletcher. May she rest in peace.
Setup - Borg have access to a Quantum Catapult called the Transwarp Aperture available via AP.

Maps - Medium, Default & Lore Maps Updated in line with feedback provided.
Maps - More real life stars added to fill out systems within the lore map.
Maps - The Mari added as a warp capable primitive to all maps
Maps - Dooplers, Lapeeria & Galardonian High Council all added to the Lore Map.
Maps - Primitives that do not spawn on game start will be converted to Z-Class worlds.
Maps - Augment system added to the lore map to avoid potential CTD whilst it spawns (note system Navam Suraj will be locked until after the event spawns

Ships:

Ships - Echelon-Class added as a variant of the Sagan (Picard series 3)
Ships - Neo-Constitution/Constitution III added as a late game cruiser
Ships - Sarajevo updated to be more in line with UE starting fleets
Ships - LIberty, NX and NX Flagship weaponary has been realigned.
Fixes:
Fix - Gorn & Lyrans now available regardless of DLC
Fix - Starfleet Science Centre should now be fixed
Fix - Confederation Centaur Class no longer a black box
Fix - Husnock Battleship fixed.
Fix - Confederacy of Earth leader title fixed.
Fix - Number of Critters have been further zapped
Fix - Great Houses should now convert to GH specialist if they go from unloyal to loyal.
Fix - Karemman banker builing is now fixed
Fix - Ironed out a number of starting issues with UE and Confederacy.
Fix - Type-2 Station crew no longer equipable for non-stations
Fix - Borg Colonisation removed
Fix - Starbase Power Reactors now ordered correctly
Fix - Clothing trigger fix which should prevent a number of leaders borrowing Starfleet uniforms.
Fix - Redundant Breen Admiral job merged with regular admiral
Fix - AI policy fixed for Sulibans
Fix - The Borg can no longer use the Subjugation CB
Fix - Overlord DLC music no longer replaced STNH main theme.
Fix - Illogical trait spamming has been fixed.
Fix - Several badly optimised Vanilla events updated in line with vanilla changes.
Fix - A number of scenarios where Klingon Houses add modifier to themselves.
Fix - Shared Destiny AP is now available
Fix - AI starbase module/building has been radically improved

Update: 2 Aug, 2022 @ 12:49pm

NHV 2208 Mega Release - (3218e80)
Nichelle Nichols Tribute Patch

Tribute - Small Tribute to the legendary Nichelle Nichols from us here at PDG

Setup - Commander Uhura is now a hero leader for all human factions
Setup - Archer and A.G Robinson will both spawn when picking a leader for the NX-01, but only the selected leader will be the hero
Setup - Balancing changes and improvements to the Dominion, including uping the Teplan to a full, but rather unhappy member world.
Setup - Klingon Great House speciality enabled
Setup - Dominion Members are now taxed on advanced resources.
Map - Numerous changes made based on feedback to the Lore map, focusing on the Gamma Quadrant starting positions
Map - Updates to Default & Medium maps based on feedback. Evora added to default map.
Fixes:
Fix - Selecting and communicating with Great Houses should now be smoother ensuring the right house appears on screen with the right loyalty message
Fix - Handing Relic/Title section has been re-written to use the new system
Fix - Great Houses will now only spawn with a shipyard rather than a HQ. Shipyards perform the same function more reliably.
Fix - Multple fixes to the Klingon House management screens.
Fix - New Kelvin Starbase mesh fixed.
Fix - Ship class name bug sorted for Dominion, Breen, Hirogen, Tholians & Kzinti
Fix - Fixes to the UFP specialisation tree
Fix - Founder Planet starting conditions should now work much better.
Fix - Minor performance tuning

Update: 31 Jul, 2022 @ 7:40am

NHV 2207 Mega Release - (54c4f07)

Fix - Titan Training Facility is now buildable by any Earth Empire, as well as the UFP.
Fix - Earth ship/science facilities will no longer build a Starfleet and Confed/Terran version
Fix - Terran Empire can build Utopia Planitia from game start.
Fix - Broken trigger within the promotion code fixed.
Fix - Jupiter Station will no longer vanish when bringing in a new UFP member.
Fix - Borg Edict localisation issues have now been fixed.
Fix - Issue with the Kinshaya appearing on the medium map.
Fix - Various species should now be able to name their ship classes successfully. (including the Gorn)
Fix - Xindi Probe 1 not firing on reaching earth orbit
Fix - Terra Nova event not triggering on surveying the planet
Fix - Klingon Houses spawning multiple times
Fix - Borg colony harvest revealing full map
Fix - Dominion member status not being set on war victory
Fix - Subjugation & Tribute Wars fixed
Fix - Uplifting Primatives via observation events
Fix - Borg will no longer be impacted by Food shortage situation
Fix - Vanishing science stations
Fix - Intrepid Class Retirement text
Fix - Start options via the Q window have been simplified and display correctly.
Fix - Ship Limits have now been fixed, meaning that Dreadnaughts, Time Ship and other specials can be built once again
Fix - Fallen Empires once again start with Starbases
Fix - The Borg can no longer attempt to assimilate sleeping Fallen Empires.
Fix - Galaxy will no longer be revealed after using Borg first contact events
Fix - Dominion Member status change has been fixed. You can now decide to uplift a subject to Member World or leave them as is.
Fix - Klingon Great Houses will no longer duplicate
Fix - Numerous Tradition Icons added/updated
Fix - Added new trigger to Stone of Gol to prevent it being activated if you are unable to complete.

Fix - Karemma Banking building now works properly
Fix - Borg Naming fixes
Fix - A number of duplicating leaders zapped
Fix - End game Borg Torpedo should now use kemocite rather than Tallonian
Setup - Terrans and Confederacy can build Utopia without the need to terraform Mars
Setup - Major rework of Augment Khanate starting conditions
Setup - United Earth starting setup has been re-balanced, including moving Archer & NX-01 to a year 1 event. Multiple early ship types rebalanced and moved slightly in starting order.
Setup - Auto Tech added to Tier 1 society tech.
Setup - Klingon Great Houses are now split, between Great Houses (vassals), Noble Houses (Factions) and Minor Houses (simple factions)
Setup - Major re-work of the Klingon Houses behind the scenes, which will lead to more content in the future.
Setup - Klingon Leaders are now assigned to a House when spawned, firing or promoting a Leader can now have consequences
Setup - Klingon House Politics, Great Houses will now come to the Empire to settle arguements, but there are consequences of favouring Houses.
Setup - Resource limits and market trading options have been reviewed and updated.
Setup - Kazon name removed from random name list :)
Setup - Monean Empire added as a new Delta Quadrant Power
Setup - Paradans added as a new Gamma Quadrant empire
Setup - Kreetassans, Kressari, Evora, Caldonians & Tarkaleans added as warp capable Empires to the new Lore Map
Setup - Confederacy of Earth now has access to more appropriate traditions
Setup - Borg can no longer use the Deep Space Stations.
Setup - Expanded Borg First Contacts

Events - Undine planets may now be periodically attacked by a rather mean Macro-Virus
Events - Nurse Chapel, Doctor M'Benga and Erica Ortegas may now be recruitable if Captains Pike or Kirk level up whilst on an 5 year mission.
Events - Klingon Hero of the Empire trait added.

Ships - Bajorans now use Solar Sail ship.
Ships - Enterprise Era Daedalus hull added as a flavour option to the Frontier Class.
Ships - New station model added for the Vulcans thanks to Grinsel!
UI - changed automatic button color

Localisation - Updates, fixes and translations

Introducing the New Lore Map

- Designed to be between the default galaxy map and the huge galaxy with approx 3000 stars, the map is still considered very large and shouldnt be tackled if you struggle with current map sizes.
- Redesigned map with a number of empires and stars moved to be as close as possible to the locations they are given in lore (using Star Trek Charts amongst other references as a guide) Note: some systems will be moved slighty for game play reasons
- A number of new system types added, including Deep Space, Hazard Systems, Galactic Barriers, that make exploring the galaxy a different experience
- Certain key nebulas have been expanded to multiple stars to reflect their sense of scale.
- The Map is very much a WIP, which we will continue to develop and update as more info is added to the Trek world.
- Unique races such as Caldonians & Evora added
- As many Star Trek systems added for extra flavour & we will continue to add more to replace generic systems as times goes on.
- Certain event systems such as Xindus, Ghulian added on game start, but locked to avoid potential lag when they spawn in game.
- NOTE: if you have any suggestions to the map, please feel free to submit to the suggestion channel, but please note moving a star marginally is unlikely to be a priority. Also please submit evidence with any suggestions so that we can keep the map as accurate as possible.

Update: 10 Jul, 2022 @ 10:03am

3.4 - STNH Subject types replaced with new agreement presets
* Federation Member Worlds
* Klingon Great Houses
* Dominion Member
* Agencies (Shipyard, Science & Naval Museum)
3.4 - New Overlord Buildings added including Federation Embassies, Klingon Garrisons, Ferengi Tax Collection offices with more coming in later patches.
3.4 - AI Ship building improvements aligned with Vanilla
3.4 - A number of new portraits incorportated from Vanilla
3.4 - Changes to AI army prioritisation added to STNH.
3.4 - Ship Registry system updated based on forced changes as part of 3.4

Game Improvements:

Balance - Further improvements made to Tech slowdown mode, with certain technologies much less likely to become available until a certain year
Balance - The AI will no longer spam Deep Space Stations
Balance - When playing canon mode, the AI will no longer look to bully minor empires giving them more chance to become Major empires.
Balance - A number of improvements made to Starbase generators to ensure that Starbases are better equipped.
Balance - Medusans now start with Demon World Colonisation.
Balance - Section 31 ships now have full access to s31 crew.
Balance - Small changes to AI empires upgrading from Minor to Major.
Balance - A number of small trigger changes to improve chances of canon wars occuring.
Balance - Huge amount of work has gone on from the team, working with the team to optimise in game triggers to increase performance.

Events:

Events - Odds of succeeding the Demon event chain have been slightly modified.
Events - A number of anomaly events have been updated to provide further variety.
Events - New leader system resulting in certain leaders being created via in game scenarios
Events - lonely among us
Events - Vger Crisis based on the events from ST:TMP
AI - Small tweaks to how the Borg AI collects resources and builds to create a buffer Borg!
AI - The AI should now recover better following late game wars.
Dynamic Leaders - Situational events adding new leaders
Setup - United Earth/Starfleet military vessels now use a new ship registry system with near canon ship NCC numbers (if we've missed any please let us know via discord)
Setup - Illyrians added as a warp capable species based on their role in ST:SNW
Setup - Refresh of minor & primatives country names.
Setup - Borg - Borg Assimilation mechanic updated and improved to incorportate 3.4 changes
Setup - New characters from ST:SNW added including Chief Engineer Hemmer & Number One!Game Improvements:

etup - Tiburons added as a minor race
Setup - Kinshaya added to medium map
Setup - Admiral Uniform from SNW added to Kelvin/Disco era
Setup - Full experience mode now allows you to load all empires
Setup - Increased Chance of empires moving from minor to major
Setup - DS9 can now be built in the Bajoran system by the owners or overlords of the Bajorans.
Setup - Chance that the Romulan Star Empire will convert to the Romulan Free Republic post the explosion of their sun
Setup - Confederation of Earth added as a playthrough option
StarNet -3.X - Our incorportation of the StarNet AI mod has been updated to reflect recent updates in StarNet (thank you to the StarNet Team)
MU - Leader list updated, including Leeta, Ezri, Sulu and more
MU - Interceptor & Yeager Classes added as refits
Setup - A set of unique new mechanics and jobs for the Gorn based on the new info provided by SNW
Klingon Houses Rework:
Setup - Klingon Great Houses can now be granted governship of certain Klingon worlds, allowing them to act as a more independant
Setup - Klingon Houses play more like Feudal states with more independance and less reliance on scripts granting them ships.
Setup - Houses now explore and claim systems for the Empire.
Setup - Great Houses now operate using the new loyalty system and take offense if you favour certain Houses.

Ships/GFX
Ships - Protostar-Class added as Tradition Ship (texturing work WIP)
Ships - A number of meshes have been improved and replaced with upgraded models, with thanks to Avatar for their help.
Ships - Centaur Refit based on the USS Resolute added
Ships - Ross Class Refit added to the Galaxy.
Ships - 32nd Century Constitution Class added to game. (Model thanks to Pundus!)
Ships - Fantastic new Sagan class mesh added with thanks to the great Marc Bell.
Ships - Saladin Class refit, the Hermes (based on the ship seen in Strange New Worlds) added.
Ships - J-Class Model mesh improved (Many thanks Avatar)
2D - Lots and lots of new icons added, improved and fixed!
UI - UI Updated to reflect changes made in 3.4

Localisation - Localisation refreshed to reflect changes from 3.4.x
Localisation - Various localisation improvements, translations and fixes
Fixes:
Fix - Dominion honoured Elder Jobs have been fixed.
Fix - Borg System numbering.
Fix - Minueteman Class will now have access to all the components it should start with.
Fix - Deep Space Stations can equip full suite of shuttles
Fix - Ship localisation fixed for the Magee Class.
Fix - A number of fixes implemented to improve the Voyager/Caretaker event.
Fix - Upgrading DS9 no longer causes blue square of doom
Fix - A number of fixes and improvements to canon wars included based on feedback from Beta Team.
Fix - Borg should build a better variety of ship types to better assimilate you.
Fix - Obsidan Order Tradition bug
Fix - ISS Charon components fixed.
Fix - Borg Rebels/Unimatrix one ship set textures fixed.
Fix - Bug that sometimes prevents the Undine events triggering to release them from Fluidic Space.
Fix - Voyager should no longer spawn twice.

Update: 13 May, 2022 @ 12:49pm

- expensive acquired asset and freely available assets adjusted to obviously actually allowed assets.
- old own assets significantly provided with snth signs.


- to end a discussion we dont need -

Update: 29 Mar, 2022 @ 11:54pm

Fix - Bug within Dominion War event that prevents it from completing
Fix - Small performance fix on the Klingon - Cardassian War event chain.
Fix - Bug preventing the Bajoran Wormhole appearing
Fix - Rigellian's should now wear appropriate era Starfleet clothing.
Fix - Rios leader now has the proper hair
Content - The Cardassians may now turn on the Dominion as part of the War.
Content - New Mega Logo added to the game.

Update: 29 Mar, 2022 @ 10:00am

STNH 3.3 Mega-Release

3.3 Compatibility
- Basic 3.3 Compat Update
- Vanilla Performance improvements merged into STNH where appropriate.
- Leaders now cost Unity upkeep
- Edict system converted to 3.3 Unity mechanic
- Relic system converted to use 3.3 Unity mechanic
- Pop Factions converted to use 3.3 Unity mechanic
- Event rewards switched to Unity, based on vanilla changes. (This will be an ongoing process as we work on game balance)7
- Admin/Research Districts updated
- Megastructures moved to Unity system
Localisation - Updated Localisation for 3.3
UI - Updated UI for 3.3

New this patch!
AI - Major overhaul of the economic system, the AI will priortise buildings in a much more sensible manner using economic plans.
AI - Personality Types updated
AI - Improved colony type system.
Start - New mode to start with all available countries
Q - Q helps you start the game!

Canon War Mode - If you enjoy some of the major battles in Trek History, then this optional mode adds the following conflicts
War - The Dominion War for the Alpha Quadrant
War - Klingon - Federation Battle of the Binary Stars
War - Cardassian Border Wars
War - Klingon invasion of Cardassia.
War - Pralor/Cravic Conflict
War - Maquis Fight for freedom.
Content - Set the AI chance for the Breen to join the Dominion War on the side of the Dominion to be very high to match canon
Content - Badlands are now a dangerous place to travel in
Content - Early TNG Uniforms added
Content - Starfleet TMP uniforms added
Content - Terran Lower Decks uniforms added
Content - Worf added to Hero Aging mechanic, including a late game career option
Content - John Harriman portrait update
Content - Maxwell Forrest portrait update
Content - Travis Mayweather added as a hero.
Content - Uhura added as a hero.
Content - Trip Tucker added as heroic Engineer
Content - Heroic Leaders portraits updated across the game.
Content - Our Vulcan's have had some extra hair cuts, it is only logical after all..
Content - Additional human hair styles added.
Content - New decision when bombarding Borg Uni/Subcomplexes
Content - Voth can now build new City Ships.
Content - Undine Planet Names updated
Content - Utopia Planitia Rebuildable if destroyed
Content - DMZ zone code added.
Content - The Federation can now take ownership of territory its member worlds have gained.
Content - Both Jupiter Station and Utopia Planitia can be rebuilt.
Content - The Borg can now reclaim complexes they lost via a planetary decision
Content - Picard Era Uniforms updated to include those seen in Picard Series 2
Content - Fluidic Wars added to the canon wars scenario & can impact the whole galaxy
Content - Deep Space Stations, now you can build a heavy defense outpost such as DS9 independently of starbases.
Content - Maximum AP slots has gone up to 11 to match the max amount of traditions that can be finished +1 for the AP tech.
Content - Created a decision to allow the Borg to reclaim decolonized Unimatrix Complexes since they lack the ability to build colony ships.
Content - Terra Nova starting conditions should be less random
Content - Tellar & Vulcan start with contact
Content - Back up trigger to allow for the discovery of Data, Lore or B4
Content - Obsidian Order Trait added for Cardassians
Content - Slightly buffed Dominion Polaron Beam Weapons
UI - adjusted outliner and topbar color
UI - UI Top Bar positioning updated in line with Vanilla
UI - planetview pop fix + icon rating color change
Districts - Research and Admin Districts merged into a single district - Crew bonus moved to research district.
Decisions - Updated capital planet decisions (Romulan, Earth, Qonos)
Civic Update - Habitat Species now have a unique civic.
Terraform - Added planet modifiers to undine planets
Events - Wrath of Khan event (non space seed variant) - STNH unique take on the classic STII Wrath of Khan, with two unique scenarioes
Events - The Undiscovered Country event chain added in game.
Events - Improved triggers for Bajoran Occupation, with tie into Border Wars
Events - Space Seed event updated to tie into new WoK events.
Events - The siege of Weytahn
Events - Federation Formation weighted towards UE if AI and running canon mode.
Acension Perk - Typhon Pact, unique for the Tholians and Romulans aids in the formation of the Pact(as seen in the ST Novels)
Traditions - Ships of the Line Traditions now unlock based on tech progression and not year.
Name lists updated
Crisis - 2 New crisis missions added to the mod!
Crisis - Andromedan Endgame Crisis - challenge the invaders with the help of 32nd Century Starfleet...
Crisis - Become the Crisis is now available for the Undine, including unique features for STNH based on the crisis mechanic.
Balance - Vaadwaur starting conditions balanced
Balance - Admin Centres now require planet Capital Level 2
Balance - Sodium Deposits increased slightly
Balance - The Borg will favour attacking Empires with higher technology levels and may ignore weaker empires for a while.
Balance - Jem'Hadar Pops will once again require Ketracel White as a resource.
Balance - Admin Centres now require planet Capital Level 2
Balance - Crew production from jobs reduced
Balance - Sodium Deposits increased slightly
Balance - Starbase Shield modules added
Balance - Colonists are back to being specialist
Balance - Slightly buffed Dominion Polaron Beam Weapons
Balance - Remove the fixed storage cap on Crew
Balance - Increased the fixed cap on Trellium-D
Balance - Regenerative Shields now use a % Regen instead of static to justify having lower HP
Starting Conditions - Tamarian starting conditions randomised
Starting Conditions - Vaadwaur starting conditions balanced
Starting Conditions - Fen Domar starting conditions balanced
Starting Conditions - Gorn starting conditions balanced
Starting Conditions - Cardassian starting conditions balanced
Starting Conditions - Federation Founders starting conditions balanced
Starting Conditions - Old grievances removed from Tellar/Vulcan relationship
Starting Conditions - Vulcan/Andorians start with historic treaty conflict.
Jobs - Additional weights carried over from vanilla
Jobs - A number of jobs have been streamlined to aid performance, by removing superfluous jobs and reverting to a singular job type - unless there is a compelling reason!
Tech Refresh - Dominion Weaponary has been overhauled
Tech Refresh - Regenerative Shielding has been updated based on player feedback
Tech Refresh - Tech slowdown mode now heavily weights certain techs available based on canon game year.
Maps - Major overhaul of every map,
Maps - Setlik III added to the map
Maps - Chintoka System added to the map.
Maps - Random Maps updated to include all new species that have been added
2D - Discovery 32C uniforms added for endgame event
2D - Klingon Uniform Updates (Klingons in Starfleet get a unique uniform variant
Ships
Ship Set - Maquis Shipset added
Ship Set - Denobulan Shipset added
Ship Set - Andromedan Invaders ship set added
Ships - Enterprise Era Transport updated to use J-Class model.
Ships - USS Enterprise (Kelvin Model) added as an event reward ship.
Ships - 32nd Century Intrepid & Friendship Classes added (during Event)
Ships - Future Starfleet Wells & Universe Classes added (during Event)
Ships - Pegasus Refit added to Starfleet Ships of the Line
Ships - TMP Era Construction Ship updated
Ships - Condor Class Attack Ship added
Ships - Eclipse Class refit added to the Nova Class.
Ships - Carpenter Class refit added to the Crossfield Class
Ships - Edison Class Refit added for Hoover Class.
Ships - Ekoor-Class Cruiser added to the Cardassian roster.
Ships - New Cardassian Heavy Cruiser model added.
Ships - Hutet is moved to become the Cardassian Dreadnaught.
Ships - Borg Probe and Cone class vessels updated.
Ships - Ares & Ranger Class textures fixed.
Ships - Vigilant Class Refit for Defiant Class added under ships of the Line
Ships - Engle Class move

Update: 21 Dec, 2021 @ 8:33am

NHV 2104 Scorpio Expansion - (a67e58)

New Content:
Content - Warp Capable Race Mizarians added to planet Mizar
Content - Malcorian species updated to replace generic species on Malcor III
Traditions - Section 31 - Nimrod Class (Discovery) Ship added as a reward for Section 31
Traditions - Osler Class (Lower Decks) Science vessel section added for the Fed v2 Traditions
Portraits - Presidental outfit from Discovery Season 4 added
Portraits - Coridan Portraits updated from the generic human portraits
Casus Belli - New CB added, "ally defence" allows you to come to the defence of any of your associated nations or empires that you maintain a good relationship with.
Traditions - Holo Jobs 2.0 - New Jobs for EMH, Holo Entertainer and ECH added, workforce jobs merged with organic jobs to avoid excess UI clutter.
Borg - A new decision to be made following the bombardment of the Borg Complexes, rather than them turning into nuked planets
Undine - Players without DLC can now use the Undine Bombardment options via a workaround.
Ships of the Line - Achilles Class moved to a tradition unlock ship as a Heavy Artillery Cruiser.

Balance / Quality of Life:
Babel - Babel event updated to remove any Founder from ongoing wars and remove a strange edge case scenario where your alliance members are at war with each other.
Undine - Undine planet killing weapon workaround added for players without DLC.
Challenge Mode - A number of changes made to challenge mode following 3.2 to make it challenging yet fair.
Ships of the Line - Tech to unlock Jupiter Station provided at the same time as the 1st tradition unlock to make the tradition easier to use.

Balance - Borg Cone and Scout have been adjusted to provide the Borg with a more unique early play style and reduce the early over powering by the Borg.
Balance - A number of AI personalities adjusted in light of the AI improvements added in 3.2
Balance - Early game wars for the AI have been toned down slightly to allow empires to build their economy first.
Balance - Starting conditions updated for Krenim, Malon & Romulan Aia colonies which should make empires that start with multiple colonies a fairer start.
Balance - Husnock & their associated species re-ordered on the default map.
Balance - UFP personality AI aggression decreased to avoid the Federation staging continuous war.
Balance - Klingon naval museum unlocks battle cruiser recommissions at correct tech level.
Balance - AI will largely avoid destroying Warp-capable Races
Balance - Malon, Tholians, Devore, Viidians no longer considered Minor Empires
Balance - Earth & Tellar now start off in contact with each other.

Ships:
Ships - Section 31 Nimrod Class based on the model seen in Discovery and produced by Eaglemoss added.
Ships - Osler-Class added as a tradition unlock for Starfleet as an alternative section for the federation science class.
Ships - Naval Capacity UI will now only show ships that are relevant to the country you are playing.
Ships - Iwo Jima Class Added as TNG era Transport.

Maps:
Map - Lyrans, Chelarians, Medusans added to Full galaxy medium map.
Map - Starting conditions reviewed and updated for full and medium maps based on updated canon information and gameplay balances.
Delta Map - Widespread changes to update the Delta map with new races and change the starting positions based on testing by our 'collective team'
Alpha/Beta Map - Widespread changes to update the A/B map with new races and change the starting positions based on testing by our 'collective team'
Alpha/Beta Small Map - Widespread changes to update the A/B map with new races and change the starting positions based on testing by our 'collective team'
Starting Conditions - Minor tweaks to starting conditions

Fixes:
Fix - Ascension Perks will now be selected by the AI once again.
Fix - Medusan starting conditions updated
Fix - Medusan & Lyran names fixed
Fix - Borg scout weapons reviewed and and where missing fixed
Fix - AI should be more prepared to build shipyards and weapons
Fix - Medusan Non-Corporeal trait updated and cost lowered.
Fix - Undine should now build shipyards and colonise within Fluidic Space.
Fix - Undine Scout has undergone a number of fixes
Fix - Bajorans have access to discovery (Religion variant) tradition once again.
Fix - Utopia Planitia should now be buildable after the Mars terraform decision chain is completed, in the event that it is not added to your starbase
Fix - Terran Empire can now build Odyssey Class
Fix - marine module localisation fixed in code.
Fix - Klingon strike vessel has been appropriately scaled.
Fix - Terran Empire can now build Jupiter Station
Fix - The Vaadwaur should spawn properly following their dig site mission
Fix - Asteroids have been nerfed

Update: 5 Dec, 2021 @ 4:04am

3.2 Compat Update:
UI - A number of UI changes made to avoid CTD when loading 3.2
3.2 - A number of small AI budget changes introduced in 3.2
3.2 - Defines updated including a key update the MIA defines, which should make the MIA jump less painful.
3.2 - Performance improvements added into the scripting where applicable, with more to follow.
3.2 - Events and new features made compatible with STNH
3.2 - A number of performance enhancements added to various scripts and jobs.
3.2 - Localisation updated with all 3.2 changes.

New Content:
Content - Elaysians added as a new warp capable species, including Melora Pazlar as a hero
Content - Qomarians added as a new Fallen Empire in the Delta Quadrant, with an increased chance of awakening mid-game.
Content - Antaran Commonwealth added as a warp capable primitive and includes their rivalry with the Denobulans
Content - The Lyrans have been added to the map as a new playable species
Content - The Medusans have joined the galaxy as a new species.
Content - Utopia Planitia Decision available if not unlocked via Mars Terraform
Content - All Good Things Admiral uniform added based on Admiral Janeways uniform from Voyager.
Content - Caitian Military Uniforms added
Content - Small update to Alpha Centauri system and a greater variety of potential Alpha Centauri starting setups.
Content - Undine/Borg Invasion can now start even without the Civil War.
Content - Klingon BOP can now cloak.
Content - Klingon Species given unique traits.
Content - MU - ISS Discovery along with Captain Burnham and Captain Killy added for the Terrans
Content - Ba'ul have had a makeover and their own portraits and given the Aquatic Trait
Content - Kaminar has been updated to a continental planet in line with what is seen is Discovery.
Content - Gravity Anomaly added for your enjoyment (Thanks to Orion88}
Content - The Derelict Ship event added from our community Collective Program
Aquatics: - Users with the Aquatic DLC will receive two new races.
* Chelarians - The Turtle race from ST:TMP background, who also feature prominatly in the novels have been added as a playable faction. Chelarians will make use of the new Aquatic shipset.
* Selkies - Added as a warp-capable race

Traditions - Holographic Life
- A new tradition tree available for certain empires allowing for the construction of holo pops, who will work in any conditions and provide significant output for your country, but watch out sometimes Photons just want to be free...
- New Ascension Perk - called Photons Be Free, which allows the freedom of all holopops within the country.
Traditions - Starfleet Ships of the Line Tradition
- Unlocks access to optional federation designs via Tradition tree (more will follow for other empires later!)
Balance/Setup:
Balance - Vulcan's now have longer life expectancy
Balance - Tech Tier progression odds have been updated to be more in line with era seen in the shows with tier 11 techs now unlocking from 2380+
Balance - Number of ships with access to Quantum Slipstream has been lowered.
Balance - Malon & Vidiians upgraded to major empires in the Delta Quadrant.
Maps - small adjustments to a number of Delta quadrant starting positions based on feedback.

Ships:
Ships - Caitian Shipset
Ships - Lyran Shipset
Ships - Bolian Shipset
Ships - Proxima, Polaris, Excalibur, Loknar, Typhon, NX-Beta, NX Discovery, Dauntless - added as optional Tradition Unlocks
Ships - Generic 06 shipset added for Aquatic species
Ships - Generic 07 shipset added for Medusan species
Ships - Terran Decals added to the Crossfield class & Discovery era Constitution
Ships - Magee and Shepard Classes now separated into their own class.
Ships - Minor adjustments to the Borg Scout

Fixes:
Fix - localisation issues with Tradition descriptions have now largely been re-written and should better describe each unlock.
Fix - Borg gain an assimilated pop on certain First Contact scenarioes to fit with the text on screen
Fix - Tradition icons updated
Fix - A number of Klingon leaders who never make an appearance have been fixed.
Fix - Pakled Greeting is now more appropriate
Fix - The Nimitz Class localisation now reflects its actual in game status.
Fix - Some leaders have been borrowing other species clothes on the empire select screen, they have been spoken with.
Fix - Fixed an issue where Borg leaders were receiving non-borg traits.
Fix - Empires should now has access to Domination Tradition (including Terrans and Dominion)
Fix - Harry Kim portrait
Fix - Rhode Island Refit unlock point
Fix - Ares and Nimitz moved to their appropriate places in the ship list
Fix - Section 31 agents no longer produce 200% habitability
Fix - Watchtower station no longer grants crazy influence.
Fix - Various fixes to the Admonition event chain
Fix - Undine restricted from researching Warp and Thruster Tech they cannot equip.
Fix - Pralor and Cravic races can now assemble robot pops once again.
Fix - Caitain Portraits should now have the appropriate fluffy ears!
Fix - THe Gardians should now start at the appropriate location on the Medium Map
Fix - UI Icons updated back to Star Trek versions
Fix - The Borg Wolf 359 mission should no longer spawn a second cube.
Fix - A species capital planet will now correctly appear in the species screen
Fix - Pralor & Cravic's not working when captured by Undine has been resolved.
Fix - Undine Planet Killer weapon not appearing on list
Fix - Issue with the Cravic and Pralor not being able to build more units has now been resolved.
Fix - Magee Class retirement should now work as designed.
Fix - A number of obscure events have been updated to fire more often to provide some more variety to game events
Fix - Tzenkethi Cruiser Hull Textures fixed.
Fix - Federation Class Texture issues sorted

Update: 25 Oct, 2021 @ 1:29pm

NHV 2111 Scorpio Expansion - (95607e)

Traditions 2.0.1 - Hotfix
Fix - Borg Habitation Districts are now buildable across the Collective
Fix - Borg Fabrication Complexes will no longer vanish a month after being built
Fix - A number of traditions which could not be unlocked have been fixed.
Fix - Sarajevo-Type texture fixes
Fix - First Contact Borg text appearing for other races
Fix - localisation issues with Tradition descriptions
Fix - Borg gain an assimilated pop on certain First Contact scenarios
Fix - Tradition icons updated

Content - Zahl Ship set added

Localisation - Various fixes and updates