Starbound

Starbound

Frackin' Universe
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更新:2020 年 7 月 27 日 @ 下午 7:01

- corrected error case if max energy is less than 1. because lightning. also implemented 0.75x damage multiplier when energy is less than 1, or recharging.
- implemented fix for modded weapons that use meleecombo.lua and not any anim file we cover. they should no longer error.
- added an additional sanity check in case of being passed a nil stance.
* fu_player_init: now allows querying of player lounging state, and player lounging object
* cat_primary.lua: addressed issue where cats could drown because of nap position.
- corrected vanilla t1 armor patches, which had incorrect test ops and were causing issues for other mods apparently.

更新:2020 年 7 月 27 日 @ 下午 2:48

reverts the derp on the intro quests

更新:2020 年 7 月 27 日 @ 上午 5:24

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.422

+ fixed broadsword swing
+ Stun Baton works correctly again
+ moved Science Outpost unlock to the Electromagnet turn-in to hopefully reduce the end-of-starter mission slew of data that overwhelms

更新:2020 年 7 月 27 日 @ 上午 3:38

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.422

更新:2020 年 7 月 26 日 @ 上午 4:15

broadswords should swing properly

FR added to Includes list so people that haven't removed it yet will not be badly affected.

Titanium Dagger corrected

更新:2020 年 7 月 25 日 @ 下午 8:17

munari and orcana regen should be swifter

corrected extractors not working with multiple inputs

Penumbra biome ore spread adjusted.

Challenge Doors can be found in FU underground biomes.

更新:2020 年 7 月 25 日 @ 下午 5:09

fixes an issue with shortswords trying to load a missing sound from certain mods

fixes an issue with shorttsword crit damage multiplier vastly over-applying bonuses into the thousands

更新:2020 年 7 月 25 日 @ 下午 3:42

更新:2020 年 7 月 25 日 @ 下午 1:42

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.421

更新:2020 年 7 月 25 日 @ 下午 12:41