Garry's Mod
Патриарх SNPC[Killing Floor]
67件中 21-30 を表示
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更新: 2017年11月12日 @ 0時14分

-Fixed hitboxes.
-Added minigun shooting rotations.
-Fixed DLib "owner" conflict.
-Fully fixed flinch animations for zeds.

更新: 2017年10月21日 @ 1時17分

-Patriarch mortar mode shooting now work correctly.
-Fixed minigun shooting continue when Patriarch player was stunned.
-Decreased chasing sound playing chance.

更新: 2017年7月18日 @ 22時01分

-What was updated here? I forget :D

更新: 2017年7月15日 @ 23時06分

-Little update of enemy find system.
-Killing Floor NPC's now will use 'NPC.SNPCClass = C_MONSTER_LAB' instead of 'NPC.IsZombieClass = true'.
-Added something like night vision.

更新: 2017年3月7日 @ 9時24分

-Clientside pill fix, added custom crosshair for patriarch, that draws in correct position.

更新: 2017年3月1日 @ 9時11分

-Now BGO not conflicts with zeds.

更新: 2017年2月27日 @ 9時38分

-Updated player zed and zed gore, little changed zed AI to hopefully fix some issues.

更新: 2017年2月23日 @ 6時53分

-Little pills improvement. Now pills correctly calculate damage. When you play fleshpound damage will be reduced now!
-Little changes in NPC AI and gore.
-Added welder. Not you can weld rotating doors! Welding have conditions: door must be not locked when it not welded (this mean that you can't weld door that was locked on map start), door must be locked if welded (this mean that if you break door locking with custom scripts or weapons when it was welded - you can't weld or unweld it until it will be locked again) and door must be closed.

更新: 2017年2月14日 @ 7時35分

-Hopefully fixed noclip, added some improvements to pills.

更新: 2017年2月12日 @ 6時46分

-Noclip now work like need (holefully).