Portal 2

Portal 2

Azorae's Pinpoint
68 Comments
Smeja64 4 Feb @ 5:37am 
Is it not intended to angle the cube using the stairs? o_o
vallibus 19 Dec, 2024 @ 3:13pm 
Annuder nice one from yer workshop.
Bendover 5 Jul, 2024 @ 3:48am 
Very cool puzzle. Enjoyed it a lot.
Muzozavr 11 Mar, 2024 @ 11:14am 
Spent way too long trying to angle the cube, I knew it wasn't the intended solution, but I have a cheeser's soul. :P Still not sure if it's possible, I always had it close, but not quite.

Took some time to figure out how to get the needed portals for the intended solution, very clever.
_L 9 Feb, 2024 @ 7:08am 
very good
Panda 25 Nov, 2023 @ 8:58am 
Nice one!
HermanitoII 14 Feb, 2023 @ 10:05am 
I love little maps with few element that look simple but are tricky. I will look your workshop for more!
cloe wisteria 1 Feb, 2023 @ 12:36am 
one of my favorites, thank you for sharing!
x7r 22 Jul, 2022 @ 1:25pm 
It took me an embarrassingly long time to solve this chamber, but it felt so amazing when I did it.
I definitely will check more of your chambers!
Jelleh95 6 Jun, 2022 @ 11:36am 
The level is a bit spacious considering it uses a fairly small number of puzzle elements, but they're used to great effect. Liked and faved!
StackSmasher789 30 Apr, 2022 @ 1:24am 
Pretty fun
Ali 2 Jan, 2022 @ 4:01am 
fun
Gabriel Bacon 23 Jan, 2021 @ 9:25pm 
Good one!
hub 13 Apr, 2020 @ 2:08pm 
:maglike:
hfmanson 22 Aug, 2018 @ 8:58am 
Very nice!
Mikeastro 11 Aug, 2018 @ 11:10am 
Excellent map
Snoitulover 4 Jun, 2018 @ 8:13pm 
Perfect map. I did break it by setting the cube just so on the upperstairs but that was a cheesy solution and not intended. Faved!
jandlml 4 Jun, 2018 @ 6:19pm 
great map!!
Nobody No-One 13 May, 2018 @ 9:24pm 
I enjoyed it. Simple but fun.
BehindPortal 12 Jan, 2018 @ 1:53am 
nice and easy . good job.
bullfrog 23 Oct, 2017 @ 2:25am 
Another excellent puzzle from your workshop.
Libbybapa 30 Jul, 2017 @ 5:58pm 
Very nice. I enjoyed it.
qrioso 13 Jan, 2017 @ 12:06pm 
Good map. Thanks
captainj 20 Mar, 2016 @ 3:03am 
Great great map Azorae
Pamsy 29 Jan, 2016 @ 9:33pm 
Great map! And excellent warmup to "Pinpoint advanced". Hint: keep the cube in the chamber with the glass ceiling, even to lower and raise the elevator.
zigzagtenniscoe 12 Aug, 2015 @ 1:41pm 
Amazing map! This reminds me of one of Demon Arisen's maps (can't remember which) . But the concept used is pretty neat and I can see why it's called "Pinpoint"! Took me about 10 minutes to find the intended solution. Thanks for another great map :)
tu7650x 17 Apr, 2015 @ 4:15pm 
Nice puzzle Azorae!! Quality stuff, the kind that forces the player to stop and think and plan ahead. Between you and Mevious and LoneWolf and others, we are getting the very best maps to play. Thank you guys for your tremendous work.
Richard L 11 Apr, 2015 @ 10:33am 
I did manage to balance the cube on the upper stair and open the door.
akross.cs 23 Mar, 2015 @ 8:53am 
soo cool
Petutski 14 Mar, 2015 @ 12:57pm 
Excellent! Very tricky but ultimately clearly logical. Great fun, thanks!
Chelliste 6 Oct, 2014 @ 5:08pm 
I thought I had found an exploit, by balancing the cube on the angled stairs in the top level. But no matter what I did, I couldn't get the beam to stay steady on the receptor for more than a second. The cube would settle slightly when I released it and the beam would end up a couple inches away from the receptor. Seemed like I could make it happen if I tried long enough, but it was getting frustrating and the intended solution was easier!
robin_z 10 Jun, 2014 @ 11:31pm 
A very smart puzzle. Thanks for the clues, other players!
lfairban 18 May, 2014 @ 3:30pm 
This one is very good! It took me quite a while to figure out.
7uk454n 11 Apr, 2014 @ 8:11am 
this was a very interesting map i found a few weird possibilities in it when i finally figured out what i was supposed to do by leaving the cube in the glass room i stopped the nonsense and figured out how to create the final link. this map took me a little while
ken.roberts 19 Feb, 2014 @ 1:35am 
Masterful. Why? Because this map gave me fits - while all the while the solution was a piece of cake. 1 of every 10 maps has an "ahaaa" moment and I search for those. This had the "ahaaa" moment for me.
wildgoosespeeder 5 Dec, 2013 @ 12:40pm 
Now that I think about it, I think you should try to create a demo/training room, if possible.
wildgoosespeeder 5 Dec, 2013 @ 12:44am 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Had to look at a solution video by KennKong. I've never seen that done before quite like that so I didn't think to do that. I knew what needed to get done to activate the door, but getting there I couldn't quite get working right. I was in the ballpark, but not quite. I always overlook details like that. Great puzzle.

Try my SP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=181160432
Snoodaard 5 Nov, 2013 @ 11:21pm 
Love it, wish I could think up something like this :)
Loveless 12 Aug, 2013 @ 6:44am 
Brilliant work.
Geneosis 5 Jul, 2013 @ 11:07am 
Another clever laser map ^^ Took me a moment to figure out, but the solution was not too hard in the end ;)
? 20 Apr, 2013 @ 3:10pm 
Hints for those who are stuck

1 - You will need to bring the cube to the lower floor in order to correctly solve the puzzle (after you set everything up where it needs to be, you can always bring it back)

2 - Think about which portal you move when you want to raise the lift while standing on it. It doesn't make sense to keep the portal across from the laser beam as you can always re-apply that portal from above

3 - Use context. Why did the builder decide to use glass?
? 20 Apr, 2013 @ 3:05pm 
Brilliant chamber. I knew what I had to do right away. But how to do it took some thinking. The end solution (but not necessarily the work that leads up to it) is very simple and doesn't involve any crazy laser angles.
Diego 27 Mar, 2013 @ 4:52pm 
Great Map.
Almisuifre 18 Jan, 2013 @ 2:11am 
Brillant, a pleasure to do !
KennKong 5 Dec, 2012 @ 1:30pm 
Something tells me this could be done in fewer portals, even without my misfires.
Azorae's Pinpoint solution
76561197963294130 21 Nov, 2012 @ 6:27pm 
Decent map, but a little too easy... way to keep simple though
mo3b3tta 17 Nov, 2012 @ 7:11pm 
Very cleaver. I really enjoy a good challenge. Keep up the good work. I like the turret idea. I love playing with them. I create my first map with tons of turrets and jump gel, cuz I like watching them bounce around. Great job on your puzzle, I just subcribed to your channle.
TheGlecter 17 Nov, 2012 @ 5:31pm 
Awesome! This is probably the first non-Mevious thing that has blown my mind!
I'll definitely be checking out your other work... :)
esmo 12 Nov, 2012 @ 7:48am 
nice but needs turrets, lots of turrets. cheers