Portal 2

Portal 2

Designed for Danger Part 4
120 kommentarer
TM64G 9. juli kl. 17:34 
i don't suppose the solution was "use the bridge to get to the second set of turrets and run like hell to get behind them" was it?
calpalned 11. maj kl. 18:40 
I tried to burn rick with the laser too and nothing happened. Anyway this level was fun to solve. I died twice trying to get passed the turrets
SuperChez enjoyer 27. jan. kl. 19:36 
rick 10/10
Astraxolotl 3. aug. 2024 kl. 10:48 
awesome
s-otis 26. okt. 2023 kl. 3:44 
:steamthumbsdown:очен тяжело
AtomicRocket 15. mar. 2023 kl. 17:36 
Love these levels!!!
Ivvy 8. juli 2022 kl. 9:30 
Good test!
CrayonMan 21. apr. 2022 kl. 22:06 
Really fun!
dow101 11. mar. 2022 kl. 13:47 
Love the white boards in the planning room.
glenmcd[AUS] 27. maj 2021 kl. 21:15 
Very nice :)
Toaster 7. apr. 2021 kl. 13:46 
nice but too short
Arinessa 26. mar. 2021 kl. 11:21 
My only complaint is that I tried to burn Rick but nothing happened. Surprising lack of explosion. Neverthless, happy explosion day to you too.
GS|2|SiDES 7. mar. 2021 kl. 11:35 
These chambers make me happy.
NoName 23. aug. 2020 kl. 7:40 
"Happy explosion day, gorgeous" haha this is so great, awesome job on these maps!
rickster 26. juni 2020 kl. 15:21 
Loved it, lots of fun.
Sophronius 16. maj 2020 kl. 7:50 
I love the humor in your maps, going through them in order, they are very well done, thanks for creating.
bobby 29. dec. 2019 kl. 23:43 
can't finish the level, pal. Stuck at the final room (no finish prompt). Maybe bug?
Rooke 6. dec. 2019 kl. 18:28 
Clever. Died a couple of times. Took me a few minutes to figure it out. I like.
Wooden Hand 6. dec. 2019 kl. 10:52 
Отлично!
Taiwan No. 1 3. juli 2019 kl. 19:29 
part 12345678 gooooood
PotatoIsUs™ 30. juni 2019 kl. 3:23 
what?
Aurifer 14. maj 2019 kl. 9:13 
The DATI board's third paragraph is called "methodalology". Did it mean "methodology"?
KegNot 4. jan. 2019 kl. 5:01 
Nice. Not too difficult though.
comfopter 29. nov. 2018 kl. 17:57 
superb braintwister - fiendishly satisfying, classy chamber. Ba-boom!
FeurigeAusschweifung 16. nov. 2018 kl. 14:19 
This is so smart ;-; I almost didn't make it.
HangoverActivator 30. okt. 2018 kl. 15:30 
I love your maps!! so good <3
Icewind 2. sep. 2018 kl. 8:33 
i liked it but i want to get in the room of no paticeler inportence.:steamhappy::steamsad:
koshnica 21. juli 2018 kl. 10:36 
easy but nice. I liked it. Thanks
Ukerie 17. apr. 2018 kl. 16:32 
The author definitely know how to make a game an art. For this particular lab, you need to make fully use of the lazer to destroy six droids and to activate the door. Overall, this is a good and interesting design.
L77L 31. dec. 2017 kl. 6:57 
Nice work on the chamber.
But I think you should loose the creepy sexist voice in all of these.
You're limiting your audience.
tokage_hideto 28. nov. 2017 kl. 5:59 
this map don't work for me T.T
Luke_The_Sith 17. nov. 2017 kl. 8:13 
I wonder why Rick the Adventure core keeps appearing in these Designed for danger tests?
Xiclav 10. juli 2017 kl. 12:55 
That ''You mess with the wrong robot'' (If I've heard that right) part, reminded me so much of Scarface: ''YOU FUCK WITH ME, YOU FUCK WITH THE BEST''. Anyway, maps are easy so far, but they are fun and engaging, so all respect for that. Cheers! ;)
Kittenpox 6. juli 2017 kl. 11:54 
It's a good DATI plan. I like it! :trophy:
唱 跳 rap 篮球 27. juni 2017 kl. 3:31 
这关可以增加难度
Rexdr 14. juni 2017 kl. 13:28 
No importance room hun.... thought it was gona open
moreauer 23. mar. 2017 kl. 10:08 
un peu de précision laser
XIII 11. feb. 2017 kl. 5:35 
this map was too easy. I liked the concept though, but the ending was blunt and anticlimactic. It was nice to leave the chamber, I thought I was going to do more, but then.............end.
Herr Schmidt 6. jan. 2017 kl. 14:08 
took me a while to figure out how to get rid of the upper robots, but nice map!
Me 27. okt. 2016 kl. 10:00 
Nice one!
Light Warrior 24. okt. 2016 kl. 14:18 
So is it actually nothing, or do you just want us to think it's nothing?
Puddy  [ophavsmand] 24. okt. 2016 kl. 11:21 
Oh, you know... nothing. :dealwithit:
Light Warrior 23. okt. 2016 kl. 17:45 
Not needing the hard-light bridge is not a big deal here, because the test is much easier with it. Developer commentary on Portal (original) Test 14 explained that, even though an alternate "puzzle-breaking" solution on that test was found by play-testers, the alternate solution is so much harder than the intended solution that the developers decided to leave the test as is.
Puddy, what is in "Rick's room of no particular importance"?
Flibbertynugget42 29. aug. 2016 kl. 15:42 
It took me a while to figure out that I could get momentum with the floor to reach the Pivot Cube, but otherwise, I had a great time! Happy Explosion Day, gorgeous.
★ rez1nk4 12. juli 2016 kl. 6:31 
nice map, but too easy.
Carkey 15. apr. 2016 kl. 10:02 
That eas epic
Paul Dirac 8. mar. 2016 kl. 12:34 
Nice map, thanks. :)
Gothar SVK 29. feb. 2016 kl. 13:56 
Sorry man, your maps are interesting, but puzzles are way too easy.
Lovehammer89 7. nov. 2015 kl. 6:07 
Dude, your maps are good enough quality to be considered official DLC. Thanks for being awesome! And your humor is damn near spot on with the games. That's a gift my friend.