Portal 2

Portal 2

Self Reflection
47 Comments
Reika 17 Mar, 2024 @ 1:12am 
Not sure I did this one as intended, by standing on the light bridge input/target panel around the portal to be able to move the light bridge output while being "on" the bridge .
Andy T 8 Jun, 2022 @ 11:25pm 
Enjoyed it, some Red Herrings but not many so I can solve it after few bumps.
johannes 16 Nov, 2020 @ 5:26am 
Great map
s36e175 16 Jul, 2020 @ 6:27pm 
First try, 20 minutes without success, although I did learn some stuff. Tried it the next day with fresh eyes and it was all done in under a minute. Strange how that happens. I think we've all had that experience on some maps.
SkyGlass 20 Dec, 2019 @ 11:22pm 
Art Therapy is beautiful, and this is one of my favorites. The main puzzle is fun to solve, and the hidden room was a Challenge to find. It's awesome when the rest of the map is used for more than decoration and parts can be explored. Thanks for the fun... its a fantastic map:)
Mâché 13 Aug, 2018 @ 3:14pm 
Mâché 13 Aug, 2018 @ 3:14pm 
E
bullfrog 9 May, 2018 @ 12:05pm 
Here
srs bsnss  [author] 9 May, 2018 @ 8:50am 
@bullfrog Hmm weird, there's definitely a way to do it that you shouldn't get blocked. Where does the blocking happen?
bullfrog 7 May, 2018 @ 1:06am 
Good puzzle, which became much easier once I realised the conversion gel was in fact reflection gel - note to self: READ THE DESCRIPTION or at least understand the title! Question, if your still out there: I tried to get to the hidden secret room using the light bridge and taking the cube with me, but I was blocked by an invisible barrier; am I doing something wrong?
nock 19 Mar, 2018 @ 7:44am 
Sort and sweet - Nice work

Blind Run: https://youtu.be/2aqRLBWP3Aw
cochetmichel49 11 May, 2017 @ 2:50am 
NICE §§§ Thanks for creating
Petutski 25 Jan, 2017 @ 3:31am 
Nice dual use of the light bridge! Thanks!
jandlml 22 Sep, 2016 @ 6:42pm 
good one!
lfairban 6 Jun, 2014 @ 1:11pm 
It was pretty easy once I figured out what the white jell was for. It sould be a different color, like yellow maybe.
quotevg 17 May, 2014 @ 1:37pm 
I spent too much time wondering why I couldn't place portals on the gel. ¯\_(ツ)_/¯
kimist108 17 May, 2014 @ 12:33pm 
HA! Funny when Glados asked me if I was going to blatantly cheat. Was looking for a way into the secret area when she said that. Success getting into the secret area by careful hopping and placing portals.
quatrus 22 Apr, 2014 @ 4:38pm 
Another Excellent map....thanks
GraveNoX 17 Apr, 2014 @ 3:08am 
Nice and easy.
Malfaction 27 Jan, 2014 @ 9:23am 
Upon reflection, I liked it! Thumbs up!
wildgoosespeeder 13 Dec, 2013 @ 10:04pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Great test for reflection gel. The only thing that annoyed me is two different rotations for the portal redirection of the light bridge. I didn't think that would happen.

Try my SP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=181160432
Edjentheous Ovedheadrascal 26 Oct, 2013 @ 3:20pm 
Once I master hammer, art therapy is the only style i'm making.
The Sojourner 20 Sep, 2013 @ 8:03pm 
I was able to solve it using the light bridge coming out only on the top end (an info_placement_helper can correct any intentions you may have) :P Thus I found a non-solid prop "bug."

Other than that, it's an awesome test, and yes, the art therapy style is underrated, probably because it's not listed on the developer's wiki.
| \_/ () 7 Aug, 2013 @ 3:55am 
love the style! please make more in art therapy style, no matter what kind of a test it is!
srs bsnss  [author] 2 Feb, 2013 @ 7:49am 
Replied on TWP.
BlumCoLe' 2 Feb, 2013 @ 2:17am 
a little bit buggy and not difficult.

i think i found an alternative way.

look at twp forum for gameplay later ;)
daloboy 1 Feb, 2013 @ 5:53pm 
Easy...when you take the time to read the description!!!! Had fun anyway! Great looks!
Please try one of mine and comment! Thanks.
Sowbelly, Numen like Field-Snack 31 Jan, 2013 @ 7:40am 
thanks man!
srs bsnss  [author] 30 Jan, 2013 @ 8:58pm 
@Seras Victoria Yeah, it's through the door. I'll give you a hint - it involves using the light bridge.
Sowbelly, Numen like Field-Snack 30 Jan, 2013 @ 12:43pm 
what is the secret area i have looked everywhere exept behind a door in the backround i cant get there
srs bsnss  [author] 29 Jan, 2013 @ 10:14pm 
@Tyronis Another nice run! I'm almost tempted to leave that route available, though I probably oughta fix it. I could add invisible clips, but that'd be a bit odd so I'll put some more scaffolding/squarebeams around the area. If it's still possible (which I doubt), I'll leave it.

@Stimich Ah, I'll have to fix that up too.

@Rhadamanthe Well, that's a shame.

@knight of empremphis Hmm. That's probably just a one-off.
Rhadamanthe 29 Jan, 2013 @ 10:14am 
Nul et non avenu, absolument aucun intérêt !
Stimich 29 Jan, 2013 @ 9:27am 
New unintended solution (Not Tyronis' route).
http://www.youtube.com/watch?v=EoId4i-qy4I&feature=youtu.be
Cight 29 Jan, 2013 @ 8:12am 
yeah 2 cubes they both fell out at the same time
Schmidli 29 Jan, 2013 @ 8:01am 
Speedran updated version in 30 seconds
http://www.youtube.com/watch?v=tf-Blo4vMcQ
You need more player clips. Also there were some floating error signs in your map, might just be a problem on my end though. I really liked the GLaDOS quote you added there :)
srs bsnss  [author] 29 Jan, 2013 @ 5:45am 
Ok, as cool as the speedrun route was, I've fixed it. Try it again, though, and you might find a small surprise waiting up above the cube dropper ;)

I also fixed the other route using the door as a ledge.

srs bsnss  [author] 28 Jan, 2013 @ 10:16pm 
Ah, I see. I might put a clip brush or something across the exit door when it's closed.
SkyRoots 28 Jan, 2013 @ 10:13pm 
I used the reflection cube and pointed it toward the area where I placed my final blue portal (see image). I then used the light bridge to get to the exit door. While still standing on that thin surface edge of the door, I made the blue and orange portals as shown. Exit door opens behind me.

http://cloud-2.steampowered.com/ugc/560965112109936491/B67735005DC3B2C2348F3548D17BD7B538AF2087/
srs bsnss  [author] 28 Jan, 2013 @ 9:53pm 
@SkyRoots how did you do that?

@Tyronis Nice run! I thought I'd put some player clips to stop that but apparently not.

@knight of empremphis 2 reflection cubes? There's only meant to be one.
SkyRoots 28 Jan, 2013 @ 9:00pm 
I solved this without using any gel at all.
Cight 28 Jan, 2013 @ 8:20am 
ok thanks for clearing that up i just used the 2 reflection cubes to activate the exit
srs bsnss  [author] 28 Jan, 2013 @ 4:33am 
@Berni Yeah, that was my main gripe on this map. It was the first time I usedreflection gel in a test so I wasn't very creative with it :(

@knight of empremphis Neither - it's reflection gel! Point a laser at it and see what happens ;)

@dante Thanks! :)
KodenejmBerni 27 Jan, 2013 @ 10:39am 
Map looks just awesome! but test is little... too easy :)
Cight 27 Jan, 2013 @ 2:04am 
good map but some problems with the gel is it converstion or propulsion either way it doesn't work
Nobody No-One 26 Jan, 2013 @ 12:08pm 
Really good!