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However, I do wish there was a way to quickly see which soldiers have augmentations in the Armory. Just some kind of indicator like with Gene Mods, PCS and skills that shows which units have Augments, and maybe which kind of replacement parts ( head / chest / arms / legs ). It would be easier than having to remember who has be cyberdized ... then again, I suppose that's what the cosmetic limbs are for.
Still, good mod overall.
Thank you very much my friends !
I have not tested it yet on its own with its dependencies and no other mods. So it's possible that I have another mod in my collection, that could conflict with it.
Fix: Assign the soldier to a haven as a haven advisor. Then remove them from the haven. You should now be able to select them for missions again
That opens the vest slot back to all soldiers from start. Be warned I just installed this mod and haven't tested so not sure if this 'breaks' anything.
can confirm commenting +HeadSuppressesHair in content do work.
No option to make the augments shows up anywhere.
"High time I chrome the FUCK up!"
there like a console command or something to fix this manually?