Portal 2

Portal 2

Self-Dissipation
40 Comments
metadavid 19 Apr @ 10:48pm 
absolute genius. can you break out of jail without any tools??
kot16ru 4 Mar @ 11:59am 
nice, 10 min :steamthumbsup:
ForsacaZ 3 Aug, 2024 @ 9:55am 
So simple yet so good. I love how much can be done in this game without the portal gun. The concept is so good and everything aligns so well. Absolutely amazing.

8.9/10
| \_/ () 20 Nov, 2023 @ 7:44am 
Man, this concept is so simple and yet so much is done with it! I love it!
G4lvatron 22 Feb, 2023 @ 6:47pm 
Very good!
glorygaming69 16 Dec, 2022 @ 7:43am 
genius
Michael Nova 11 Sep, 2022 @ 3:29pm 
Really nice
bloodycockroaches 6 Jun, 2022 @ 6:53am 
Poses an interesting challenge even without a portal gun. I enjoyed, thank you for making.
fredericmarile 11 Mar, 2021 @ 9:34pm 
Beautifully clever little thing, this puzzle. I love that it's a small chamber that still packs a good number of elements into it. Figuring out how to get to the exit once it was opened was extremely fun, would thumbs up a second time if I could.
SpielSatzFail 19 Nov, 2020 @ 2:41pm 
Hm... clever solution for a non portal map, but engine-wise tricks are not my cup of tea. Planning my way was satisfying, the execution wasn't. It wasn't too tricky, it surely isn't ninja style yet, or bug/glitch using, but it's heading towards this direction... (imo)
mikatastrophe 13 Aug, 2020 @ 4:20am 
Replaying through your whole workshop, day four (went to this one earlier after seeing that Determinated had favorited this recently) Great one. One of the few good no-portal-gun puzzles out there. I was stuck on the same place as some others in the comments, tried the wrong button for the ghost cube maneuver . This one shows that even cubes spawning directly onto buttons can be a fun testing element if done right. Liked and favorited. :p2cube:
Dire Domino 10 Aug, 2020 @ 4:33pm 
This map made me feel like I had ants in my Juicy sweatpants, no joke.
Jokes aside this map is fantastic and very cool. I knew I had to use the ghost cube but I was doing it with the wrong button. Very good and clever!
Petutski 22 Aug, 2019 @ 5:57pm 
Beautiful, clever, fun map. And thanks for making the timing reasonable.
Rector 3 Aug, 2019 @ 3:26am 
Simple and elegant!
Playthrough video
zeo1337 18 Jun, 2019 @ 6:21am 
Excellent use of the ghost cube !
Narkodes 9 Apr, 2019 @ 4:39pm 
Absolutely beautiful!
wildgoosespeeder 17 Mar, 2019 @ 12:20pm 
Reminds me of The Turing Test in some ways, not by style, but by making puzzles with no portals to use, using similar-ish objects. The game has buttons and things to hold down thet buttons as well as yourself. Stack cubes and don't underestimate a cube's ability to kill itself to give you more time to cross the gap.
Leo 5 Aug, 2018 @ 2:55am 
Really good map, it was refreshing to play without portals for once! The solution is very clever, I liked it a lot. Thanks for sharing!
Joric 3 Aug, 2018 @ 11:51am 
My few seconds https://youtu.be/YZpuFYBBj5Y cool map! NO PORTAL GUN should be more visible because I had to restart the map too (hi, @nock!)
Mikeastro 3 Aug, 2018 @ 7:48am 
First of all: the aesthetics on this map are superb - truly beautiful. Second: the puzzle is very clever - I liked it a lot. Third: just to be sure, this game is called ''PORTAL 2'', right? :P
Nobody No-One 29 Jun, 2018 @ 8:13pm 
Very clever mechanic. I also like the blue and orange cube colors, and the fact that you still use white panels for aesthetic purposes even though there's no portal gun.
Blind run: https://www.youtube.com/watch?v=pKF7Mrlij1I
lfairban 23 Jun, 2018 @ 3:51pm 
Great no-portal gun map. Without the gun, there are few alternatives. I tried one of the few manuvers possible, and it worked.
dven1 25 Apr, 2018 @ 6:37pm 
Nice map, well made and sufficiently lit. I'd seen this mechanic before but it still took a while to get the right set-up. The clever puzzle was one feature of the map but the visuals were certainly another. The ceiling treatments and the bevelled surfaces were really cool. Thanks for your efforts.
Libbybapa 20 Apr, 2018 @ 6:19pm 
It was fun, thanks.
quat 14 Apr, 2018 @ 10:19am 
Can we talk about the AESTHETICS??? I love just looking at this map it's really pretty
nock 28 Mar, 2018 @ 6:32am 
Nice puzzle FB, and thanks for taking my advice about the description :)

Blind Run: https://youtu.be/DgChuSqtl50
glassMan 24 Mar, 2018 @ 7:08pm 
Neat
The only exploit i found/knew about was you can just push the cube through the light bridge at the stairs
but it doesn't change the solution

I'd appreciate it if you tried out my maps thx
Mâché 13 Mar, 2018 @ 4:46pm 
Mâché 13 Mar, 2018 @ 4:46pm 
Not having a portal gun seemed daunting at first, but then the ghost cube mechanic clicked! Excellent job Fumbly!
Expat 11 Mar, 2018 @ 10:39pm 
Didn't think I'd be fast enough to make that final move, but couldn't see any other solution. Very pleasant surprise when it worked. Thanks for creating.
jandlml 10 Mar, 2018 @ 11:43pm 
very nice!!
BehindPortal 10 Mar, 2018 @ 6:09am 
BehindPortal 10 Mar, 2018 @ 6:08am 
really clever puzzle without portal gun. nice idea. :p2blue:favorite:p2cube::p2orange:
A_Fall3n_Angel 6 Mar, 2018 @ 6:05pm 
Clever, I liked it!
Psychological Atom 6 Mar, 2018 @ 12:30am 
Excellent map. Without a portalgun, the puzzle itself is really well made and I can't wait for more maps from you. Thumbs up and favorite!
quat 5 Mar, 2018 @ 4:30pm 
👇👇👇 What
Demon Arisen 5 Mar, 2018 @ 4:17pm 
This map gave me a tingling sensation in my pants. I'm not even joking, it's that good.

Having no portal gun was an intriguing surprise, and you took full advantage of it. Brilliantly clever solution, and gorgeous aesthetics. Thumbs up, favourite, tingling sensation - fantastic work!
bullfrog 5 Mar, 2018 @ 9:09am 
Nice one; glad I'd seen 'that move' before; but I can't think where. My heart sinks when I see a timed exit button, but you where generous enough that even I did it; albeit on the second attempt :)
Fumbly Bumbly  [author] 5 Mar, 2018 @ 4:03am 
Yes, that's intended. Thanks! :)
anpy 5 Mar, 2018 @ 4:03am 
If placing the blue cube on the button that recalls the orange one, and then stacking the orange cube on top of the blue cube is the intended solution, I absolutely LOVE it! Really nice aesthetics too! Thumbs up and favorite :)