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Nahlásit problém s překladem
This is what I wanted to achieve, because in the base game, once a region is fully conquered, converted and equipped with temples, nothing ever challenges you culturally anymore. I wanted there to be a mechanism that challenges the "conqeuer and forget" mindset of established provinces a little.
The pronounced effect on 4-city provinces is only fair, because you also have more space for temples in such a province. A provincewide effect would disadvantage smaller provinces' resilience to this outcome.
If this effect appears too harsh in your personal constellation of mods though, feel free to change it :) As for this mod, I think it's working as intended.
https://imgur.com/a/IpZFcJX
1st image: Nabataea has a total of 24 Cultural Influence, the current mod's effect applies (in_all_regions) which means it affects 3 regions in that province, equating to -30 Cultural Influence giving me a total of -6 Cultural Influence!
2nd image: indicating it affects all regions rather per province.
3rd image: Changing the effect scope to this_faction, I get -10 per province regardless with 24 - 10 = 14.
4th image: indicating it does not affect all regions anymore, but I get the intended -10 influence per province.
I was also able to trigger the upgrade function, which also cost money, but neither the stats changed nor did the symbol for the better shields appear on the unit card. DAIMN :D
I base myself on undeniable empirical data. Maybe it's some kind of conflict with another MOD, I use DEI with several of its submods. But it cannot be denied as has been done before.
https://cs2bus.com/sharedfiles/filedetails/?id=2836041720 .
Yes, good relationships with Nations increase the chance of good outcomes. Positive outcomes in turn also boost your relationship with that nation so you get better outcomes the more often you send a diplomat to the same nation.
The culture of the nation determines what kind of outcomes you can get, so go for the ones whose bonuses you want! (for outcomes, see the table in screenshots above)
So how does having good relations with one nation help to get good rolls or keep the treaties at all? Thanks, looks very interesting
ah, weird. The link you posted in comments got deleted by steam. And in my case, the link in your mod description says that the content was deleted.
Maybe it's set to private and that's why you can still see it if the guy that made it is your friend
Also, if it's compatible with DeI, maybe add it to the description