Portal 2

Portal 2

Nostalgia (Fumbly Bumbly Edit)
33 Comments
ForsacaZ 17 Aug, 2024 @ 5:39am 
Lovely easy-medium puzzle that is very satisfying to finally figure out.

8.5/10
skit_inventor 5 Jan, 2024 @ 1:17am 
That spicy feeling when you finally get the solution after a moderate think is priceless
My suggestion: Maybe make the ledge in the second room (the room opposite to the exit button) a little closer to where the funnel/bridge should be, because, despite the gap being small enough to jump across, it doesn't seem that way tbh. Imo it wouldn't make the level easier to solve, just a quality of life thing
metadavid 1 Sep, 2021 @ 1:10am 
Brilliant puzzle design. Very satisfying to figure out. Thank you
fredericmarile 12 Mar, 2021 @ 4:07am 
This one was unbelievably satisfying to solve. Realizing I could catch the cube using the light bridge at the very end was a delightful feeling.
SpielSatzFail 26 Dec, 2020 @ 12:31pm 
Wonderful source swap map! :-)
Petutski 15 Apr, 2020 @ 2:47pm 
Played this map once before, but did not remember any of it! Took me a while to see the logical similarities with "Nostalgia". Nice work!
Fumbly Bumbly  [author] 14 Mar, 2020 @ 6:27pm 
I do agree with your concern regarding that particular move. Sometime in the future I'll probably add an arrow or, more likely, extend the platform further out to negate the problem altogether. Thanks for the feedback!
wildgoosespeeder 14 Mar, 2020 @ 5:29pm 
Demon Arisen's map is a good prototype while your chamber goes into detailing and pushing the light bridge further. However, a pitfall is knowing you can jump the light bridge gap that lines up with the button to open the exit . I hesitated thinking I couldn't. Using a symbol here could help, but which one to use? Bounce gel? Light bridge and funnel traversal at the same time? Simple arrow?
Chavez Core 26 Jan, 2020 @ 4:59am 
Very nice, First I didn't know how to reset cube while standing on the bridge but that beam and weighted button which activated cube dropper looked too suspicious, I really liked that[/spiler]
Petutski 24 Aug, 2019 @ 3:54pm 
Excellent map with lots of reuse and logical thinking. Thanks!
Mikeastro 14 Aug, 2019 @ 3:54pm 
Can't believe I missed this one when it came out. Very nice rework. Thumbs up
Playground Orb 21 Nov, 2018 @ 4:20am 
Nice test , cube and funnel must be used to finish puzzle. Try mine new chamber Leap Of Fun
quatrus 12 Nov, 2018 @ 4:42pm 
Nice test. took a while to figure out how to get the cube up to funnel to the exit button. Well done. Thanks for creating.
BehindPortal 13 Oct, 2018 @ 3:11am 
BehindPortal 13 Oct, 2018 @ 3:09am 
great job. i played original too. ur edit is also very good. :p2blue:favorite:p2cube::p2orange:
Ascendance 21 Aug, 2018 @ 9:13am 
Awesome I just want to know is pressing the button with your body the intended why to get the cube?
camerson1313 13 Aug, 2018 @ 6:31pm 
Good puzzle, if a bit easy. The layout is unique and the visuals are way above average for a PTI map.
nock 3 Aug, 2018 @ 8:19am 
Fantastic remake FB, the proper Fumbly touch :)

Blind Run: https://youtu.be/KIkK4ENf98U
jandlml 2 Aug, 2018 @ 3:35pm 
excellent! i will have to go back and look at the original map.
Almisuifre 17 Jul, 2018 @ 5:58am 
Very nice variations, and great moves ! My only feedback is that design is providing a feeling of a more complex space than it really is. But again, I enjoy the consistency of your puzzles :)
K7 Avenger 16 Jul, 2018 @ 12:38pm 
Great remake and nice tweaks, I like how you can still keep such a massive chamber so nicely detailed.
anpy 15 Jul, 2018 @ 12:55pm 
Very good remake, I LOVED the new way to get the cube up there. Looks amazing as usual too. Thumbs up and favorite :)
•‹†ρđ› ĐūšР2ķ• 14 Jul, 2018 @ 1:01pm 
Excellent puzzle and design! I hope you don't mind I borrowed some of your (Fumbly Bumbly) aesthetics for my new map ;).
quat 14 Jul, 2018 @ 9:54am 
Probably the most beautiful map on the workshop tbh.
asd417 13 Jul, 2018 @ 7:41am 
Good work. You managed to keep the key characteristics of the original puzzle while changing the layout and solution. The overall deco feels like it is indeed your map.
Editing a puzzle without adding clutter is really hard but you did a pretty good job.
I do have some feedback on the visuals however.
The tile decoration felt a bit excessive in some places however as the floor on the exit level made me think that I should place the cube on the runwayish looking decoration. I think you could have reduced the level of decoration a bit. There are quite a lot of unneccessary geometry such as the staircase going down from the tractor beam area. I think this might be because this is not your complete original puzzle. When you design your puzzle you seem to keep the decoration in mind but obviously, it would be much harder to do so when creating an edit of someone else's puzzle.
Jade BGE 10 Jul, 2018 @ 9:36am 
Fabulous map! A favorite. Thank you.
bullfrog 10 Jul, 2018 @ 12:19am 
Really good remake + variation of a great puzzle and I love the style. Having just played Asd417’s Nostalgia – Overgrown, it was interesting to compare the artistry.
Psychological Atom 9 Jul, 2018 @ 9:58pm 
Amazing. I really like this edit so much. :D
lapicidas 9 Jul, 2018 @ 8:06pm 
Cool puzzle, thumbs up :steamhappy:
jgaultney 9 Jul, 2018 @ 11:28am 
Amazing! For a puzzle that's almost the same as the original, this one has the look & feel
of a completely new puzzle. Thumbs up and favorited. :Ribbon:
Fumbly Bumbly  [author] 9 Jul, 2018 @ 5:49am 
Thanks guys!
Demon Arisen  [author] 9 Jul, 2018 @ 5:19am 
Awesome job, Fumbly! As Nobody No-One said, the puzzle is mostly the same, but I love the changes, especially the way you have to use the light bridge when you're respawning the cube . Beautiful aesthetics as always, too. Thumbs up and faved! <3
Nobody No-One 8 Jul, 2018 @ 11:59pm 
I enjoyed it. The puzzle is mostly the same as Nostalgia but I liked the few extra steps and the layout changes. Aesthetics are amazing as usual in a Fumbly Bumbly map. Thumbs up.