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https://cs2bus.com/sharedfiles/filedetails/?id=1546482849
The ability from this perk pack can be used instead of the ABB one. In the XComClassData.ini for the saboteur, change ABB_WatchThemRun to F_WatchThemRun. Probably want to go into the XComExtendedPerkPack.ini and change all the _AWC to false
Honestly not sure what could cause the problem either. It's a self-contained skill that shouldn't have any ways to conflict with another mod.
I am using all of your A Better Advent mods plus a few UI QoL mods, but nothing that I would expect to impact perks.
PREREQUISITES
[...]
Prerequisite is also the will to drop most other mods, as ABB is not exactly compatibiliy-friendly.
I will put this in simple terms: Do not use other class or item mods with ABB or you will likely mess up your game and are on your own.
I only noticed one other incident as i described below but it destroyed cover that wasn't actually cover anyway (roof rails that gave no defense)
I did notice some odd behavior with More Mission Types mod, in which it appeared that only certain classes were able to trigger or interact with mission objectives, so I disabled that mod. Might take off Maps by Vozati next.
So far both instances it was a sniper rifle, shooting down at a target. The first time, the sniper destroyed her cover and the cover next to her, exposing herself and her bondmate, and they were both killed on the enemy turn.
Found a post where someone had the same issue and discovered it was the older "Mod Everything" conflicting with "WOTC Mod Everything Reloaded". Disabling Mod Everything fixed the attachments. Thanks for getting back to me anyhow, and happy holidays!
Followed the suggestions here: https://www.reddit.com/r/xcom2mods/comments/ludogi/cant_use_weapon_attachments_on_any_guns/
Yeah, I can see the limited slots for snipers/cannons, but I am trying to select open slots on assaults and shotguns and it just beeps at me. I just upgraded both to mag and still the same issue. Just ran through my mods and I can't see anything specific to weapons or attachments that might conflict here. Even checked to see if the attachments I had in inventory were somehow glitched by buying different black market ones, and nothing. Any thoughts?
Try if you can put attachments into assault rifles or shotties, that should tell you if it works.
Prerequisite is also the will to drop most other mods, as ABB is not exactly compatibiliy-friendly.
I will put this in simple terms: Do not use other class or item mods with ABB or you will likely mess up your game and are on your own.
-----
I would imagine that faction classes would work. Other classes may work but you would likely experience some jank, especially since the primary weapons have been reworked and other classes aren't designed around say the shotgun reload only being single shot.
This mod has LW secondaries, it does not have the primaries.
I been using Alpha's classes pack and Faction heroes overhaul for a while.
Also does this mods contain some LW weapons? So I don't need that if I have this?
The others are disabled. That's not something that you can change per ini.
You might be able to add them to your inventory via console, but they'd not use ABB mechanics, so that's not recommended either.
ABB doesn't play nice with other mods that change classes or the research tree.
Let me refer to the Prerequisite section in the description:
"I will put this in simple terms: Do not use other class or item mods with ABB or you will likely mess up your game and are on your own."
Thanks in advance
It's a vanilla perk.
I quote:
Prerequisite is also the will to drop most other mods, as ABB is not exactly compatibiliy-friendly.
I will put this in simple terms: Do not use other class or item mods with ABB or you will likely mess up your game and are on your own.
This should also answer your question about RPGO :)
Might be worth adding a section regarding compatibility.
But I can deal with the missing text since I now know where I can find descriptions to the perks the attachments bring. Love the mods, great work, excited to see what happens further in ^^
For aim bonuses, you need a stock in ABB which will give you a new ability called "Stabilized Shot". Stabilized Shot uses two actions, but gets +5/+10/+15 aim.
Not sure why your text would be broken. ABB has text in it for english and for russian. Afaik you would get the english text if you use any other language that doesn't have a specific localisation in the mod.
Did I or is there actually no text for the attachment perks and the old attachment text broken? Or has that something to do with the language of the game?