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(you also need console commands)
set two young adult people in your nation to an animal culture, for example, type in:
"characterinfo"
then hover over one of the two characters. there should be an ID for them.
"culture *ID* *animal culture*
to find the animal cultures, you can look at this article about all the cultures in the game here:
https://ck2.paradoxwikis.com/Culture
if you did it right, the character's culture should be the animal culture you choose!
repeat this with the other character. make sure they are a spouse of the first.
the two characters, if they have offspring, should give birth to a character of the animal race. this seems to work because the animal races also take into account parent culture, so if one or both of the parents have an animal culture, it will influence the ethnicity, which dictates race.
Does this mod only over-ride the apparal culture? Or does it also override the culture as well?
So can one still e.g. be a Basque or German ruler and just the apparel changed? Or do they come with Culture: Duck etc?
@DAOWAce: The appearance is determined by the characters DNA, so there's no in game method.If you are not in ironman, you can edit the save game and change it, otherwise I know of no method.
I don't suppose there's any way to change animal rulers ingame to choose the palette we want to use?
im no furry. nice MOD btw good job :D
@Quis Machina: That would break ironman. So this mod will not change such things. There are however some ruler designer mods and as far as I know some of them allow you to pick hidden cultures as well.
Would you be able to allow choosing a animal race in designer? Or allow a way to make regular starts spawn random animals in courts?
They all bleed red. Except the dragons.
@Saxton Fail: What do you mean with "all Furries die the same"?