Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
NB I did notice that the cubes can pass through the exit airlock panels (did you use a func_clip_vphysics there?).
Here's my shortened blindrun:
https://www.youtube.com/watch?v=y8C8jkXOTpY
Thumbs up! Thanks for mapping!
Cheers! :)
https://www.youtube.com/watch?v=oMvoiy7BkYc
not the hardest puzzle of all time, so for me were 20 minutes inough to solve it - 14 minutes thinking, 1 minute acting and 5 more for enjoying it. I'll add this to favorites, because this type of puzzles really is my favorite.
but seriously, add a video to the sollution for this nice little chamber. it doesn't deserve all that hate below.