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Potential fixes: Have the zombies not start sprinting til after round 3
Have the Jug not spawn until round 8
Part 3/3
Part 2/3
Part 1/3
Pure, there's one big problem with the map currently, with multiple people using the teleporter they are defenseless and stuck for a while causing them to be killed unless someone defends them. Either let people keep shooting before the teleportation actually triggers or make it so that they aren't stuck for a long time.
Are there 3 fire alarms or more? What comes after the fire alarm?
At it's current state this map doesn't surpass the World at War version or even comes close in the slightest. I look forward to more improvements.
Yeah, and lower health than everyone's used to doesn't help. Even if you are good it catches you off guard.