Portal 2

Portal 2

Swap Remix
41 kommenttia
vallibus 10.3.2024 klo 14.37 
Wow! This was a great challenge. Took me a while to work it out.
NOT A DOG 8.10.2023 klo 12.33 
great puzzle, nice visuals!
Thumbs up and favorited! :p2cube: :p2cube: :p2cube: :p2cube: :p2cube:
lfairban 5.2.2023 klo 20.23 
I figured out the last part of this one while taking a shower. OMG! Thou kidith.
CoffeeCoder 19.12.2022 klo 6.49 
Damn this was hard! I had to look at solution. Fun map!
Aneonen 27.12.2021 klo 20.38 
Nice puzzle! Quite enjoyed the effort needed to move the cube properly. realizing why the giant death fizzler was around was probably the key step. Visuals were of course great - I'll add that I accidentally picked up a few of those large falling panels with my funnel and blocked off a surface for a little while, haha.
Shane  [tekijä] 2.12.2021 klo 8.28 
I really appreciate your kind comments! and I am very happy you enjoyed the puzzle :)
mabelpines 17.5.2021 klo 4.36 
Genius
BorniWolf 15.12.2020 klo 7.59 
Amazing visuals combined with a mind-boggling puzzle, it's definitely one of my all time favorites! Thanks a lot for this experience! Can't imagine why it has "only" 4 stars...
Gabriel Bacon 3.12.2020 klo 22.22 
Man that was something else. I play a lot of community maps and that one had some of the most beautiful aesthetics I've seen. The puzzle had me scratching my head at every step, I spent a good half hour on it, it is a very elegant solution. Really just a masterpiece all around, thanks so much for making it, hope to see more from you!
zeo1337 20.11.2020 klo 19.13 
I had to move the portal up a bit in the exit room to clear the debris on the floor near the receiver.
hub 21.9.2020 klo 13.32 
:maglike: A bit different first part: https://youtu.be/dwaZhCfuH8U
Shane  [tekijä] 9.9.2020 klo 9.55 
Thank you guys! I am so happy you are enjoying the map
Nobody No-One 4.9.2020 klo 14.19 
Cool puzzle with very nice Hammer work.
bullfrog 30.7.2020 klo 2.08 
...and added to favourites :)
bullfrog 30.7.2020 klo 2.07 
Looking at my comment on the original; I didn’t do it as intended and didn’t work out what the required so9lution was. This time, I’m pretty confident I got the intended solution, so time to look.
Demon Arisen 27.7.2020 klo 13.41 
Great portal management puzzle which stumped me for quite some time, with sublime aesthetics to boot. Incredible work, this is up there with the greats -- thumbs up and faved :)
quat 12.6.2020 klo 21.49 
i really really like this map! my video: https://www.youtube.com/watch?v=lVy_fbVdpsY
Reika 28.4.2020 klo 12.02 
This is some of the most stunning hammer work I have ever seen.
| \_/ () 28.4.2020 klo 7.55 
I don't remember playing the original. I found out why when I read my stupid comment on its page ;D
Now that I managed to beat it the intended way, I feel proud of myself. It was quite a challenge for me. I liked it very much :)
Mikeastro 26.4.2020 klo 16.32 
Super cool hammer work! I think I played the original on stream last year, so fortunately I still remembered most of the solution :] Still it's a very good puzzle and the aesthetics were plain beautiful. Huge thumbs up!
Shane  [tekijä] 25.4.2020 klo 15.28 
@crhoaviet6 thats interesting, that normally happens because of the funnel. I am glad you liked the map :)
crhoaviet6 25.4.2020 klo 14.07 
To clarify my previous comment: it seems that the cube's collisions with the player are disabled until a certain point.

Also, this puzzle is very devious (but fair). The last step is especially elusive.
Panca 25.4.2020 klo 2.23 
Wow, I'm astonished how great that was. And it was hard! Definitely a favourite, hope your hard work pays out well!
crhoaviet6 24.4.2020 klo 18.48 
Beautiful, beautiful Hammer work. Did you mean for the cube not to have collisions?
Shane  [tekijä] 24.4.2020 klo 12.33 
@jgaultney thanks for playing :)
jgaultney 24.4.2020 klo 8.57 
I was three-quarters of the way through the solution before recognizing/remembering
the original. :)) Great Hammer work! :bigups: Fav'ed.
Shane  [tekijä] 24.4.2020 klo 7.04 
@yukidae thanks for finding that, should be fixed now!
yukidae 24.4.2020 klo 0.33 
I think I didn't solved it in the right way..
I just used portals to inclined the laser without passing by any of the fizzlers, a portal where the laser was and the other on the water surface, a little inclined and it was done without doing much effort!
That map looks great tho, I loved the style!
Sunnycloud 23.4.2020 klo 22.12 
Who can tell me how to pass? It's too hard
Denis [Rus] 22.4.2020 klo 10.33 
Красота! :okey:
NeKz 22.4.2020 klo 1.53 
damn good puzzle
jandlml 21.4.2020 klo 22.50 
quick little puzzle. i didnt need the reverse funnel
Teo 21.4.2020 klo 11.00 
Beautiful map design, and even though I had played the original, this one still took some thought to resolve
Shane  [tekijä] 21.4.2020 klo 10.20 
@Pikajew for sure! most schools have a game design major now. Check it out if that's something that interests you
Lorefunder 21.4.2020 klo 10.18 
A level design class sounds awesome. I may even look into that where I'm going because I'm going into college this fall, who knows!
Shane  [tekijä] 21.4.2020 klo 10.15 
@Skairul thanks for finding that! will fix soon....
Shane  [tekijä] 21.4.2020 klo 10.13 
@Pikajew Thank you! It is for a level design class I am taking for college.
Skairul 21.4.2020 klo 10.13 
A phenomenal puzzle, tied to a nice and smooth transition from Overgrown to Clean. Loved it!
(I'm not sure if this would make the chamber easier, but the exposed wall right above the 256-unit high fizzler can be shot through, thus allowing the player to get the excursion funnel without having to walk through the fizzler.)
Lorefunder 21.4.2020 klo 10.13 
Looks great so far, and I'll play it soon. Also, it's cool that this is a final project! What type of class is it for?