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1. Panzers spawn out of bounds and slowly drift into the void (this adds to the zombie counter, causing issues with spawning later)
2. All zombies fail to spawn eventually due to issue 1 (for me, it was round 43 when the entire game ceased all spawning)
3. Care packages spawn out of bounds
You can technically play this map, but just know that all challenges will eventually softlock the game and/or don't work. This was at one point quite a good map; it's a shame to see the latest update broke this map entirely.
https://youtu.be/58UsQZyOhm8
https://www.youtube.com/watch?v=7XmSLvA7Rwc&feature=youtu.be
The game crashed at the end
Things to notice:
-Theres a visual glitch when the atmosphere changes, mostly happens on shadowy areas.
-The mini bosses drop way too many max ammos/drops during bossfight, I would suggest you either remove them or reduce rate considering ammo matic is present.
Thats it by now.
Insane detail, atmosphere on point, replayability is over 9000, fun for days, cant wait to see this implemented on Rust. Loved the challenge ideas, you open the door for players to choose difficulty. Keep modding Rabiezz, respect!
For the devs of this map: There's an issue with the Mule Kick perk. When you go down, it doesn't get rid of the third gun you bought. A bit annoying when you have a PaP'd pistol and it goes away. Too many Novas - I feel that there are more Novas than there are zombies. Also, for improvements.. Add wonder weapons - can't seem to find any from the box without a mod.
Cheers for the hard work though!
thank me later,
https://www.youtube.com/watch?v=rv2O6GuGbCQ
https://cs2bus.com/sharedfiles/filedetails/?id=2086328981
So is this going to be incorporated into rust?