Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The weird thing about that is I was looking for a bug report as I'm sure this has been going on since launch and not one report, a similar problem early on was reported where players could only hire one stack, I'm guessing when they fixed that they neglected the AI.
You're right, the different naming convention doesn't even overwrite anything. It's literally perfectly compatible except within the "Sane Warfare" mod. For some reason the order doesn't matter and "Sane Warfare" still ends up "dominating" and overwriting it even if its after or before.