Company of Heroes 2

Company of Heroes 2

Street of Hell 2
27 Comments
kronoskalifa 6 Oct, 2022 @ 5:15pm 
Great map, very tactical and no bugs. Great job:steamthumbsup:
Kitakinki 2 Jun, 2021 @ 1:57pm 
Glad to help.
Map is a lot of fun to play, great battles.
«DoP»Orklord  [author] 1 Jun, 2021 @ 10:57pm 
:singingsheslime:Got it Mate - i will check it - realy funny noone else ever told me :)...willl need some Days , have not so many Time in moment, but i know it now thx for the info !:bfassault:
Kitakinki 1 Jun, 2021 @ 10:34pm 
Wanted to note that the #5 player has an enemy MG position in their base. The AI will take time to destroy it and imo it waste valuable time as they dedicate lots of units to get rid of it.
After several play throughs it really hinders the game as time and units are spent trying to eliminate it instead of capturing flags or exploring the map.
Albrecht D. Rico 4 May, 2017 @ 5:13pm 
hey i think you could take inspiration on some maps of a game called Axis&Allies ( A pc game back on 2004) Many of the maps of this game are pretty amazing and detailed this is a video of the german campaing Operation Sealion https://www.youtube.com/watch?v=VZJHiY9AOWE
«DoP»Orklord  [author] 19 Aug, 2016 @ 11:18am 
The Map is now a 4 vs 4 also !!!! :)
«DoP»Orklord  [author] 19 Aug, 2016 @ 9:38am 
:retreat:UPDATE : All Bridges was rebuild because Relics updates changed all Bridges!
Now all Bridges are rebuild - some indestructeble 2 more Bridges also :)
This Map i will rebuild in 2017 to High Detail like Spring Valley !!!
Greetings :german:Orklord
Hellhound 24 Jun, 2016 @ 6:16am 
Very good maps u have m8
nadphiltrist3 1 Jul, 2014 @ 10:43pm 
cheers, i also like to play it after work.will try to do the friendlist, just give us time new to computers.played street of hell 2 last night.german vs two american teams.two and a half hour battle.it was insane loved every minute of it awsome map.
«DoP»Orklord  [author] 1 Jul, 2014 @ 1:17am 
if you have any problem just write a message, i realy love coh and im online nearly every day after work. I will send you an invite to my friendlist, so you can message me also quick for problems, its always good to know if yome is wrong :)
nadphiltrist3 1 Jul, 2014 @ 12:07am 
played quick game got king tiger over bridge no problem.thanks
nadphiltrist3 30 Jun, 2014 @ 11:03pm 
thanks for fixing it and responding,will load it in now . love shadow and fire map as well.thanks for making the maps you can tell a lot of work goes into these and you dont get paid so again thank you very much :)
«DoP»Orklord  [author] 30 Jun, 2014 @ 12:02pm 
Yea they made some strange changes with the last update ! Also a Bush was deleted , so there was Yellow cubes instead on the map ( error cubes - for deleted objects ). I made a update and all is Fixed , also the Bridge-problems , was deleting 4 Bridges and was setting them new ! Also was running a Testgame , I had no Tiger but i was sending a Panther over all Bridges without any Problems ....HF mate and thx for the info !
«DoP»Orklord  [author] 30 Jun, 2014 @ 10:33am 
hmm if there is a problem then just because of the last ptch because it changed a lot of the workshop items ! I playd this map myself 100 times without any probs after the testruns ! Ill check it out !
nadphiltrist3 30 Jun, 2014 @ 12:08am 
carnt get the tigers over the bridges needs fixing
«DoP»Orklord  [author] 16 Jun, 2014 @ 9:59am 
Made a Generell update to fix all smal problems on this old map, it was one of my first maps and the Deatail is less but the gamefun on it is realy High. All Bridges on startpositions 4 - 6 are fixed finnaly and can be used by all Units. sory for the late fixing and thats why i also add an seperate Inf. Bridge for this Side ! HF
Steinman 8 Mar, 2014 @ 8:57am 
hast du vlt auch mal lust mit mir ein paar runden coh 2 zu zocken?
jonmac41 5 Mar, 2014 @ 11:49am 
just a suggestion but have u seen the supply silo on bloody rivers it keeps the manpower running very fast
Steinman 1 Mar, 2014 @ 3:24pm 
mach weiter so bitte deine maps sind einfach nur geil Ps: Grüße aus Deutschland =)
«DoP»Orklord  [author] 17 Feb, 2014 @ 10:35am 
About the Rivers : This Map was Originaly made for Coh1 and this is the Version i changed for coh2 ( was work enouf lol ) But the main-problem is, the Worldbuilder for coh2 have many new Objects but also many less °! Means : especial for Rivers you had a lot of vegetations in coh1 but in part2 they was deleting 90% of it , so its very hard to make Rivers beautiful. In coh1 the Rivers on this Map was full of Vegetations !
Ill try to make it better on the next Map : Next Projekt is : "Shadows and Fire" another hugh Battlefield....comming up soon !
HerrGIS 16 Feb, 2014 @ 8:48pm 
@«DoP»Orklord, Woo hoo. That was equally fun. I had no difficulties calling units onto the map and commander abilities worked just as expected. Ther were no major issues. I had one small glitch. Looking at the right side of the mini-map, the second river, the southern bridge. An AI scout car managed to cross this river along the map edge (without using the bridge). I'm not sure if that was by design (the river banks are a little gentle there), but it certainly caught me off guard to see him sneak along there. I liked the river better in this map as there was a bit more vegetation (shrubs) to provide cover/concealment -- I really do like a nicely detailed river. A good map. I do hope you consider making more. You've done a good job here.:KneelingBow:
Horden 9 Feb, 2014 @ 11:02pm 
ow damm another Great map
«DoP»Orklord  [author] 9 Feb, 2014 @ 1:44am 
A last change was mate today ! After a final test i found problems with 2 Inf. Bridges:
1. One was always letting the AI stuckt on it and the other was not working at all !
The One is changed to an Vehicle Bridge ( destroyeble ) and the other works now....
Ps. This is the Final Version !
«DoP»Orklord  [author] 7 Feb, 2014 @ 11:02pm 
Street of Hell 2 UPDATE : Basenear Bridges on bouth sides are indestructeble now !
Population Limit is set on 400 Now, for epic Battles and because of the map is much to big for 100 !
Ps.: This map is the Maximum possible size in coh !
«DoP»Orklord  [author] 7 Feb, 2014 @ 9:56pm 
will try to change this for streets of hell 1 & 2 because your right ! Thx for your post !
maps will be deleted and reposted soon ! ( also screenshots will be addet to all my maps in the future !
Althuriaz 7 Feb, 2014 @ 6:05pm 
Good map. but i have few suggestions to tell. first i think it's best to make the bridge bigger and indestructible. (the one near the base) because it's kinda annoying when stupid AIs start shooting from there and other units can't go through. i don't know but for some reasons AIs are idling. a whooping 4v4 will make this map enjoyable. i almost forgot, make it 200-250pop cap cause it's a huge map.
«DoP»Orklord  [author] 5 Feb, 2014 @ 5:04pm 
Hey Gamers : This is Originaly a map i made for coh1 and now i bring it up for coh2 !!
Its the biggest map i ever made ( max sice of the Editor ) and its a 2 - 6 Play map !
I would not play it under 2 players each Team ! The Grafic is bit lower then on other maps because of many Elements are from the coh1 Editor. I had to change all Buildings and all Resorcepoints ! I hope you will have Epic Battles on it and like it
Ps.: My next Project is a Dessert Map for coh2 ( to give the vehicle skins for it a reason hehe )
I also did 2 or 3 Dessert maps for coh1 and eaven if the Editor is not made for it, it was always possible to make it ( and it was looking great ) !
Looking forward to it and HF !

Your Orklord