Portal 2
Source Engine Glitch Series: 7 | "Don't Jump!"
7 comentarios
KBOKC 10 AGO 2014 a las 4:07 
I thinl the invisible bridges add too much artificial difficulty.
mood3rd 23 MAR 2014 a las 16:17 
another good glitch map.
bit tricky if you don't check the turret angles, with your route constantly.
& remember grating is bad, glass is good :)
another thumbs up.
please try another map from my workshop:
http://cs2bus.com/profiles/76561197979332810/myworkshopfiles/
Jade BGE 15 MAR 2014 a las 18:38 
Success! Great job on that. Nice thought with the orange goo. Enjoyable. Thanks
Sye  [autor] 13 MAR 2014 a las 20:21 
Video Solution Added!
Sye  [autor] 12 MAR 2014 a las 16:43 
help -> held. oops.
Sye  [autor] 12 MAR 2014 a las 16:42 
Right so sadly this glitch messes up jumping. This is a slower puzzle. The trick is: Turrets don't shoot when help in a tractor beam. Also turrets slide around when moving the beam position with them in it. Use the sliding and lockup glitch to get around the map. Don't use jumping as it fails. You can do the whole map without it. I can post a video if needed.
joseluispcr2 9 MAR 2014 a las 13:52 
I could not solve this one. how this bug works?