Portal 2

Portal 2

Catch-3
19 Comments
Probably John 4 Nov, 2023 @ 1:46am 
I think you can softlock yourself by funneling the companion cube to the exit area without putting the storage cube on the button to activate said funnel; there's no respawn button to get the companion cube back and no way to get there yourself.
SpielSatzFail 22 Nov, 2021 @ 5:17am 
Not a hard one, but so much fun! Highly enjoyable portal sequences. One of the highest kill counts I ever encountered in a P2 map ^^ ... or was it just me? ;-)
Also a nice surprise when it comes to the ending. Of course I selected the wrong cube and had to rewind everything ;D
Thumbs up <3
hub 8 Jul, 2021 @ 7:10am 
:cupup:
Aneonen 17 Jun, 2021 @ 4:39pm 
Nice puzzle - I liked the extra steps forced by an understanding of which cube needs to find itself on the funnel button.
*|PEZ|* Merivio  [author] 13 Jun, 2021 @ 10:51am 
@bullfrog yes, that's intended ^_^
bullfrog 13 May, 2021 @ 9:33am 
Excellent puzzle - interesting lay out, fairly easy, but needs thinking through - definite thumbs up. I played and completed this a while ago, but I didn’t comment and left the map in my queue, for some reason. I can’t remember why I did that, but I’m glad I did and came back to it: intended solution ?
*|PEZ|* Merivio  [author] 5 May, 2021 @ 7:33am 
Thanks guys ^_^
Leo 4 May, 2021 @ 2:55pm 
A funny little puzzle, with a rather smart solution. The setup is quite creative as well, that's always good. I feel like there was some unused potential to force more moves, but overall it's a nice map that feels refreshing!
Nobody No-One 24 Apr, 2021 @ 12:28pm 
Fun map. Not too hard but enjoyable logic.
Oblivious Owl 22 Apr, 2021 @ 4:09pm 
Interesting puzzle! The fact that the funnel needed to be turned off for the solution was a nice surprise.
SteemStream 20 Apr, 2021 @ 9:00pm 
Interesting puzzle for sure. Thought I was breezing through it but it turned out to be quite a bit longer than I thought :)
*|PEZ|* Merivio  [author] 21 Mar, 2021 @ 6:58am 
The map itself is finished yes. I still need to polish the images & thumbnail. The buried release is probably because I've just set it to public from unlisted.
Narkodes 21 Mar, 2021 @ 6:19am 
Is this map finished? The thumbnail and the "buried" release in my feed seemed a bit odd. Nonetheless, a very nice sequence, although it's quite easy.
*|PEZ|* Merivio  [author] 10 Mar, 2021 @ 5:04am 
Added an anti-trap button.
*|PEZ|* Merivio  [author] 10 Mar, 2021 @ 4:44am 
Oh, you're right. I forgot about that situation. I was trying to avoid a reset button but I may have to re-introduce it.
klaus.sfc01 10 Mar, 2021 @ 2:21am 
nice puzzle also i think i trapped myself by activating the funnel with the companion cube and jumping down and going with the other cube to the exit area
*|PEZ|* Merivio  [author] 9 Mar, 2021 @ 6:04pm 
I've made a bunch of changes to make the chamber more sleek in design. There is one more step required since the last version.
*|PEZ|* Merivio  [author] 4 Mar, 2021 @ 11:24am 
It is on the easier side, yeah. I might still change it, but it makes good use of the elements IMO, so I might settle for it being an easy puzzle :)
Dark Rozen 4 Mar, 2021 @ 10:16am 
Seemed quite easy because of the little amount of options at each part of the map. I like the circular design.