Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
pls yes
Not a Medieval Sims like the original game more and more feels like.
In the meantime however, I petition you to mabey add some further assets than your Baldwin IV. and Saladin Outfits/Armors to your planned graphic/asset-mod, like for example your 3D model of Jerusalem (it's silly how Constantinople finally got a new model, while Jerusalem still is only a generic looking holding), some of the other armors and mabey even some of your characters DNA-codes. The 1178 startdate feels a bit "cheap" tbh with all the same assets used in the other start-dates, while your mod really had/has a certain "value" and "class" to it's presentation. I hope you'll mabey consider it. Thanks! :)