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Strongly recommend to solve it by yourself. (always, if it's from this designer. :3)
2 : keep that drop in the air !
Holy shit, like how do you even come up with stuff like this? I figured the final step(s) would involve having to place the gel in a stasis of some sort , but this is a truly unique way of doing so. This is an incredible successor to a certain one of your previous maps. Layout is more my style as well as compared to the past few from you. Well fucking done, devious genius.
Do note there’s a ton of brainrot in my blindrun not seeing obvious connections so I’ve sped it up to ease viewing it somewhat. Not like anyone watches them anyway.
Difficulty: 7.75/10
Enjoyed: 8.75/10
For beginners (if there are beginners at this time playing portal after 10 years) I recommend playing first Stasis to get a clue for the final trick.
Thank you again for this great work!
The solution is by far the most creative thing I have ever seen someone do with portal mechanics...solving this was the best experience with a workshop map for me...ever.
Great job, definitely an underrated creation.
https://www.youtube.com/watch?v=C0jHlghhRo0&t=6582s
On a different note all the other steps were equally hard for me :-/ every corner I looked at would raise more question than giving inspiration ^^
I don't know what it is, the more I play Portal the less I seem to understand things and the more I'm getting irritated by some design details... I might remember incorrectly, but in my memory your older maps (most of them) were easier to analyze...
I'm glad I finished your workshop for this year ^^ yet thanks for coming back ;-)
Thumbs up!
Jumping off the stairs in the middle of the map sends you way higher than normal, by the way. Weird bug.
Your maps are always amazing, I look forward to replaying and throwing my brain into a meat grinder for another few hours.