Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
My honour!
plz come back!! we need you our hero
plz come back!! we need you our hero
Michy , can you help me with the 4th and 5th points? It seems to me that your text is cut off there, since it is not possible to find the very text that you are asking to find in paragraph 4. I only have:
icon_button_map mode = {
name = "map_mode_court_languages_button"
size = { 36 36 }
It is in the file 2624748092/gui/shared/mapmodes.gui
Works for what I want it to do, would be nice if the non-working buttons would work thoo.
7. Rename the file in the folder into anything (E.g wmap_modes.txt)
why? because it's overwriting everything from base game file including legends and epidemics data and renaming it won't overwrite whole base game file when loading the game.
8. Enjoy
mm_text_button = {
name = "map_mode_court_languages_button"
blockoverride 'datacontext'
{
datacontext = "[GetMapMode('court_languages')]"
}
blockoverride 'visible'
{
visible = "[And( HasDlcFeature( 'royal_court' ), CanChangeMapMode )]"
}
shortcut = "map_mode_7"
}
5. Bellow it paste this:
mm_text_button = {
name = "map_mode_epidemics_button"
blockoverride 'datacontext'
{
datacontext = "[GetMapMode( 'epidemics' )]"
}
shortcut = "map_mode_16"
}
mm_text_button = {
name = "map_mode_legends_button"
blockoverride 'datacontext'
{
datacontext = "[GetMapMode( 'legends' )]"
}
blockoverride 'visible'
{
visible = "[And( HasDlcFeature( 'legends' ), CanChangeMapMode )]"
}
shortcut = "map_mode_17"
}
1. Open mod file
2. Go to gui/shared/
3. Open mapmodes.gui file in text editor (e.g notepad)
I feel preeeetty dumb having posted that comment after it had already updated, lol. Anyways, since it's now up to date, I don't think it's necessary to maintain my version.
Though, with your permission, I wouldn't mind keeping versions compatible with some Total Conversion mods out there (unless you're planning on doing that yourself, which would be amazing).
It seems the Silk Road mod mentioned on the page no longer exists.
Not sure how you have updated the old War Maps version to 1.10, but you are welcome to mix / change what you want from this and keep publishing your own version.
please check the update dates before posting
Is this warning still valid?
As of 1.9.1 update, unlike those before (1.9.0 - 1.9.0.4), the map modes block travel map when for example planning a pilgrimage - we can't see point of interest or dangers on the route.
Would you be so kind to update this needed mod, please? :)
For example today I went from religion to development to control only to see religion instead of control.
I don't see the problem with the warring map at first sight.
Can you post a screenshot of the pink you see? I want to be sure it isn't the default "pink" for baronies of liege at war.
The only pink overlap I can think about is the Matriline map mode.
1) The error you mention in the discussion was solved in the Trade Maps DTR (iirc I forgot to scope to barony in one line) but I haven't corrected it in this mod.
2) The second error (pink remaining) sounds like it's dragging the color from the map you chose before that one. So I probably forgot an "else" or sth in a loop and it's not coloring that particular barony. I'll take a look.
Getting error from the county control mode though. I posted a log sample in a discussion for you to look at when you get the time.
Paradox on this topic has been very vague.
Thank you very much for the mod, because there are some of your maps that I can't play without anymore.