Portal 2

Portal 2

Climb
30 Comments
Toon83 14 Aug, 2024 @ 9:10pm 
Multiple challenges to figure out, very nice!
BehindPortal 14 Aug, 2022 @ 12:00am 
very much athletic moves. for surety of intended play i watched video. and yes i solved same. moves are more of athletic but ok sometime this is fun too. :steamthumbsup:
可砸 16 Apr, 2022 @ 2:56am 
Very good!
Blind run
kromwell 9 Oct, 2021 @ 11:12am 
Quite "working out" map. :]
metadavid 22 Oct, 2020 @ 2:07am 
Revisiting this one several years later. No recollection of how to solve it. Nothing familiar about it. Had to work it out again with much concentration. Absolute genius design. Near has a knack of creating puzzles that seem utterly impossible, you can't see any move at all.
DarkCloud 18 Jan, 2018 @ 2:31am 
Thanks for the chamber. Cool design. The only thing that felt a li'I off was the length of the map. But I assume that's needed for the timing to be more forgiving.
bullfrog 24 Nov, 2017 @ 2:44am 
Great chamber. Ashamed to say I had a peek at the walkthrough and don't think I would have guess that move.
metadavid 6 Jul, 2017 @ 11:43pm 
Amazing! I did solve this one eventually. This has to be a favourite. Some ninja skills needed, but it's do-able. Took me quite a while to figure out how to get to the laser cube, quite an ingenious exclusion to solve that part. Then the fizzler / laser field problem also seemed impossible for a while. A great example of needing to solve step by step
qrioso 16 Mar, 2017 @ 12:36pm 
Another well designed map: i like your style. The jumps to retrieve the cube and to respawn the laser cube was fun but i'm not very able in jumps and other dynamic monouvres . But after few attempts i succeded. Thanks for another great map which i enjoyed a lot.
Near  [author] 10 Jan, 2017 @ 8:39am 
Thanks for the feedback and screenshot! Fixed
Yuuubi 10 Jan, 2017 @ 5:12am 
And the intended solution is really cool and fun to execute ! Thumbs up :°)
Yuuubi 10 Jan, 2017 @ 5:04am 
There is also an unintended way of obtaining the reflector cube : if you put your portals at the extreme border of the white surfaces, you can directly jump into the blue funnel to reach the relfector cube area without having to use the trampoline to invert the funnel
Yuuubi 10 Jan, 2017 @ 4:58am 
Finally broke it :D With the layout of the room I was suspecting unintended solution until I finally figured out a ninja one which only uses the first cube : with blue gel on the wall between the exit and the blue gel button, you stand next to the button and hold the cube. Then you jump backward on the blue wall, drop the cube just before hitting the wall so that you collide with it with the right angle after the bounce and immediatly grab it again after the collision before it falls into the goo. If you execute it right you should end up with the cube on the exit platform.

Here's the setup after I did it :acleap:
ozchamp.wgt 20 Oct, 2015 @ 12:39am 
Congradulations to those who solved this by themselves, tried and tried but couldn't see it, looked at video solution and thought to myself "no wonder you couldn't see it", don't often miss solutions but author got me on this one
jandlml 25 Apr, 2015 @ 6:37pm 
thanks so much. just needed a little hint
Near  [author] 25 Apr, 2015 @ 4:25am 
@jandlml Video solution - http://www.youtube.com/watch?v=3jSB7Wx9dik
jandlml 24 Apr, 2015 @ 11:58pm 
i feel stupid ,is there really any way of obtaining the laser cube. cant figure this chamber out.
dire.fcs 9 Apr, 2015 @ 8:46pm 
Another great chamber.
Chelliste 13 Nov, 2014 @ 7:31pm 
Oh, then I solved it the intended way, too, and gave it a thumbs up for the masterful design and challenge.
Chelliste 13 Nov, 2014 @ 7:26pm 
Shortcut: Liberating the laser cube was so frustrating that I decided to ignore it, as well as the laser and the fizzled portal surfaces opposite the exit, and see if I could bypass all that. Yes! -- until the author prevents it. If you contrive to get some blue gel on the floor immediately to the right of the gel button, (and it is easy with the arrangement of portal surfaces) you can bounce over to the exit, regular cube in hand. You just need to take a few steps before hitting the bounce and you fly right over the gap. Quicksave first! I'm sure this exploit won't be possible for long.
Jade BGE 26 Oct, 2014 @ 5:46pm 
Wow! How fantastic was this?! And I got it! Thank you for this fine work.
A favorite.
Rocketman 30 Jun, 2014 @ 8:09am 
Superb!
Near  [author] 25 Jun, 2014 @ 11:06pm 
Added faith plate. Thank you for feedback!
The Sojourner 7 Jun, 2014 @ 11:07pm 
That could work too; not much is lost.
wildgoosespeeder 7 Jun, 2014 @ 10:29pm 
@p0rtalmaster
I was thinking of having the door be open automatically. No cube needed to open it.
The Sojourner 30 May, 2014 @ 4:06pm 
One minor complaint: the player can get stranded on the exit island if they, for some reason, forget to take the cube with them to the exit. Better add a faith plate to return the player to the main area.
The Sojourner 30 May, 2014 @ 4:03pm 
Wow. I can't believe it took me so long to figure out the solution. Very well done.
wildgoosespeeder 27 May, 2014 @ 7:47pm 
Mind-blowing! I'd say this took me 30 minutes to solve. Reminds me of Mevious's "Height" map and "Cache" map, but being combined. Nicely done!

I find this to be more worthy of the title "Trampoline" than Lawliet's "Trampoline"; that should be "Climb". :P
cyhborg 25 May, 2014 @ 4:58am 
Good work!
Requiemsoul 25 May, 2014 @ 4:21am 
A lot of fun!. A bit timing is required. Well done.. as allways.