Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@Dartonal I forget why, but I couldn't easily check for it.
https://cs2bus.com/sharedfiles/filedetails/?id=2749369153
Do you think you could add the skill symbol for the counter strategy on the opposite side during the board games?
Could you implement some of the graphic changes done by this mod to support the broadsword mod?
Author doesn't want to implement the score bar which is the reason why i prefer this mod over the other.
@Switching Doom is the current translation inaccurate? I've no idea what I would be updating, I don't speak German
Now the mod is only overwriting the duel event window, so should be more compatible with other mods. And probably won't need further updates any time soon.
In the profile of this creator it states reusing mods is cool, and I'm wary dabbling with things myself.
How can my 100 prowess modded character can get beaten by 8 prowess 52 year old hag in duel combat? imagine that seasoned special force soldier get beaten by none trained ordinary 8 year old girl in hand to hand combat.
And how can not the player notice the status and the situation of his main character in duel combat?
vanilla duel is absolutely none sense without this mod.
Thanks for the great work!