Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Really like the neat gel spot design with lamps :3
Quite simple one among this designer's puzzles.
Strongly recommend to solve by yourself.
There's a non-bug alternate solution in the form of using your first propulsion track and veering off to the side to jump into a portal on the wall at full speed instead of making a second propulsion track in the starting room , but that requires some pretty tricky timing, so I knew this was not the way you wanted us to go, even though I did once manage to pull it off with some save/load abuse. The proper solution is much nicer to execute... and much nicer in general. ;)
Another winsome Mevious puzzle. Nice work.
Anyways, another great map, thank you, but unexpectedly easy compared to your other maps :)
https://youtu.be/8-vbWdrTZVw
you foud an elegant way to stop that red gel simply splash over to the other room, i like that :)