Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Really like the neat gel spot design with lamps :3
Quite simple one among this designer's puzzles.
Strongly recommend to solve by yourself.
There's a non-bug alternate solution in the form of using your first propulsion track and veering off to the side to jump into a portal on the wall at full speed instead of making a second propulsion track in the starting room , but that requires some pretty tricky timing, so I knew this was not the way you wanted us to go, even though I did once manage to pull it off with some save/load abuse. The proper solution is much nicer to execute... and much nicer in general. ;)
Another winsome Mevious puzzle. Nice work.
Anyways, another great map, thank you, but unexpectedly easy compared to your other maps :)
https://youtu.be/8-vbWdrTZVw
you foud an elegant way to stop that red gel simply splash over to the other room, i like that :)