Garry's Mod

Garry's Mod

Resident Evil 2 Source - Gmod Edition
99 Comments
lyzstart2002 16 May @ 9:05am 
nice
ojavier715 8 May @ 10:48am 
resient evil 1 please!
salenkaz 9 Feb @ 6:13am 
greate map i wait resident evil 3 map
MasoquismoJogos 2 Feb @ 4:15pm 
the man just drop the most BANGER map and just left us
Moobgoblin 30 Jan @ 6:57am 
will play with a close friend soon?
Marcus 27 Jan @ 6:15pm 
At The End Where You Leave With The Train, You Should of Put This Scene Starting At 0:54 Where You See it All Happen. :steamthumbsup:

https://www.youtube.com/watch?v=oUWUaPqEG5Q
Клоп Сергей 22 Nov, 2024 @ 10:54am 
such a good map bro
Freya 16 Nov, 2024 @ 7:09pm 
Quoting the author of this map.

"If anyone wants to make a VR version of Resident Evil 2: Source, then go ahead, you have my full permission to do whatever you want with RE2:S, no need to ask me. I'm generally done working on RE2:S... at least for the foreseeable future."
Lennyguy20 16 Nov, 2024 @ 6:42pm 
would this be ok for me to port into the game "Bonelab"? it's a vr sandbox game similar to gmod and i feel like this would be a really fun mapset in it
nikki75 31 Oct, 2024 @ 9:08am 
where is the first map npc remover??
Freya 30 Oct, 2024 @ 7:37am 
Yeah, the guy that made an RE1 campaign also made his own version of RE2's and to be honest both of them are complete trash lol. From the get go, you have to use noclip and fly for like 2 minutes to reach the starting point in both of that dude's campaign.

Meanwhile this addon right here is just a masterpiece.
Callsign_Ewok 30 Oct, 2024 @ 7:05am 
I do agree that the manhack crow model replacement should be optional as killing it glitches the model in the air and also overrides the default manhacks in general... so they appear on other maps which is just odd.

Also enemy Resident Evil crow snpcs can be supplemented by the user instead for the enemy crows and they are more immersive and even have the OG sounds.
Callsign_Ewok 30 Oct, 2024 @ 7:03am 
Would love to see a better Resident Evil 1 campaign or even just sandbox maps, the current Spencer mansion map is inadequate due to invisible walls and bugs, lack of interactivity and missing music etc.
Callsign_Ewok 30 Oct, 2024 @ 7:02am 
Straight up this campaign is the definitive Resident Evil experience for Gmod.
whitorret 6 Oct, 2024 @ 7:20am 
Man your campaign is damn good. Any resident evil fan should play it, really good indeed!
Freya 30 Sep, 2024 @ 12:30am 
I can't believe how good this map is. Is genuinely really fun, filled with a lot of detail in gameplay. And surprisingly very accurate to the PS1 version.

I kinda wished someone could make a version of this map using the Resident Evil: Cold Blood SNPCs to make this perfect. Because right now you have zombie headcraps that die in 3 shots to the head, and Antlions replacing Lickers even though they die in less than a second with the pistol.
Bill is so f*cked and blured 28 Sep, 2024 @ 4:15am 
Make Glubtastic 4 pls :) Thank you
Qwazzy 27 Sep, 2024 @ 9:38pm 
The crow replacing the manhack is intentional, it mimics the original game since those enemies in that room were birds.

If this bothers you this much, consider extracting the addon with a tool like GMad and removing the custom NPC models, then playing it that way.
SkibidiKitler 27 Sep, 2024 @ 3:10pm 
could i take this map and modify with my custom NPCS and SWEPS becasue i love this map so much and i know how to do Glua and i thought it would be nice if i could take the map files to make it have custom sweps like adding a flamethrower for the lab and plus adding ivy plants and other zombie variants
Ready 5 Sep, 2024 @ 12:40pm 
please I'm begging you come back to this.
Ready 5 Sep, 2024 @ 12:38pm 
please fucking fix this because it replaces the manhack with a crow model. please.
Spirtgamer1987 1 Sep, 2024 @ 5:39am 
You could make it better by adding the [DrGBase] G-Birkin so you can actually fight him. But that's just my opinion. Regardless this is still one of if not the best map i have ever played and extreamly faithful to the original. I also like that you kept the trap in the cabin/generator room. Also the dark room locker having the initials A .W and the key being in weskers desk was really clever. 11 out of 10
雷电Thunder 14 Aug, 2024 @ 7:46am 
10/10 map, everything is well designed. But why does this map replace combine's manhack with a crow? It took me a long time to find out that the problem came from this map, when I unload this map the manhack become normal, may I ask if you can fix it?
Callsign_Ewok 1 Aug, 2024 @ 7:41am 
I completed my youtube playthrough of it btw. The whole Gmod Resident Evil Realism series of it is on my channel now showing your maps off to their fullest extent!
Courier 6 20 Jul, 2024 @ 5:34pm 
The gem puzzle doesn't want to work, I pick it up but it doesn't want to go into the stone statue
Callsign_Ewok 27 May, 2024 @ 8:51am 
So I made two youtube Gmod Realism gameplay videos out of this campaign so far playing through it. Just beat the R.P.D in a beautiful 1 hour long video. My longest one yet.

Author figured I'd drop the link youtube link here to your credit and in good faith for you to potentially look at your level in action.

https://youtu.be/MGA32neb5mA?si=mqzJVgeWKv1_CE6J

I also added a cool Resident Evil 2 outro of sorts at the end of the video if you skip to that. Both RE2 Gmod Edition videos have that.
screwdriver lobotomy 11 May, 2024 @ 4:20pm 
\/ There's an aim assist mod, maybe you could that.
Bondrewd 1 May, 2024 @ 1:51am 
I think it'd be more interesting if you can remake the whole re7 XD. this bloody map/mod is amazing. I've played it using the ps1 camera mod, a bit clunky but fun. I just need a proper aimbot mod so its easier to aim.
Rice Farmer 25 Jan, 2024 @ 9:26am 
for some reason, this lags the hell outta my pc... 10/10 map, has better graphics than doom 2016
Pheex 22 Jan, 2024 @ 5:46pm 
This was pretty fun for a bit. Nice job.
Fluffy The Umbreon 13 Dec, 2023 @ 7:06pm 
"Stay back sir. I got this." Final words before disaster.
ojavier715 25 Nov, 2023 @ 7:26am 
are you planning on making the 1 and 3 game maps too?? that would be awesome!
SmerchBlez 4 Nov, 2023 @ 3:29pm 
Best map!
dingo 9 Sep, 2023 @ 12:09pm 
its pretty gud
Lombaxtard 3 Sep, 2023 @ 5:05am 
@Keel!
Simple! If you don't have these games in your steam library (games that modern gamers will barely play (if play at all), you can just do what the description says and you're golden.
Gribble 3 Jul, 2023 @ 1:32am 
This is literally incredible. i've always wanted to walk around in RE2's map since i first played the N64 version. can't wait to try it out!
Johnson135 20 Jun, 2023 @ 1:23am 
This Is Amazing!
Keel! 19 May, 2023 @ 11:18am 
i don't mean to sound rude, i'm just genuinely confused
Keel! 19 May, 2023 @ 11:17am 
"Requires Half-Life 2 and HL2 Episode 1 & 2 content, which can be gotten from Source SDK 2013 Base Singleplayer and then mounted in mount.cfg in the cfg folder in the Garrys Mod folder."

couldn't you just... mount the original games? what's with this esoteric manual mounting shit
Navidad sin Noel 7 Feb, 2023 @ 7:47am 
buen mapa tanto este como la version de Left 4 dead
aunque este tiene un algo que lo coincidero mejor por alguna razon
pero no se que sea
talves sea porque lo siento mas como Resident evil mientras que en la version de Left 4 dead no
Qwazzy 16 Jan, 2023 @ 5:39pm 
I went ahead and "ported" it over to HL2VR. (Not much of a process admittedly, it was simply putting the assets into their own VPK and uploading the VPKs and BSPs to the workshop.)

I made it very clear that it's your work and linked back to this - also, if you would like, I can list you as a collaborator so they appear as part of your workshop submissions. (I think I'd have to add you as a friend for that though, when I visit the collaborator menu it just shows my friend list.)

Thank you for the permission. I did another run through the four maps in VR again and it's a lot of fun.
Milf Hunter 16 Jan, 2023 @ 6:14am 
@Blood_Wraith,
What about RE3:S Recreation?
Would be awesome.
Blood_Wraith  [author] 16 Jan, 2023 @ 4:55am 
@Qwazzy If anyone wants to make a HL2 VR version of Resident Evil 2: Source, then go ahead, you have my full permission to do whatever you want with RE2:S, no need to ask me. I'm generally done working on RE2:S... at least for the foreseeable future.
Qwazzy 15 Jan, 2023 @ 11:28am 
Workshop support for HL2 VR is now available, and the developers state only to upload content that the user has the rights to. These maps work very well in VR (mostly, with some minor hiccups) and I think it would be a great addition to the HL2VR workshop. Any interest in that?
Milf Hunter 6 Jan, 2023 @ 12:03pm 
Nicely done map:okey:
Coffee Man 10 Dec, 2022 @ 4:59pm 
A breathtaking recreation of RE2 in Source. It's hard to believe the amount of work and passion that went into this mod to meticulously recreate a cult classic into a more modern engine.

While the mod itself is extremely easy due to the updated controls not translating well with the faithful recreation (which can be fixed by introducing "harder" map variations with more faster enemies such as a lot more fast zombies and headcrabs and/or less ammo) , playing it for the nostalgia factor alone and getting immersed in your playthrough is still very enjoyable

Regardless, it's a real treat for the old school players!
The Solace 22 Oct, 2022 @ 8:20pm 
Really cool but none of the enemies are hurting me. Not sure if a mod is the cause of it.
crump 16 Sep, 2022 @ 3:09pm 
awesome recreation. so well done that i couldn't help but clap at the end lol. honestly thanks for making this, re2 is one of my favorite games of all time and this really put a smile on my face
DomHSK 29 Aug, 2022 @ 4:31pm 
This was a pretty fun play for the most part, some of my mods messed it up sometimes I think an sometimes zombies would just, sit, an not get up, but other then that it was pretty solid, really hope you make a RE:3 an RE:3 type map someday.
Major Mozzer 31 Jul, 2022 @ 2:13am 
There is some serious FPS drops on RPD