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Rapporter et oversættelsesproblem
Consider adding the Merovingian & Carolingian conquests to 'ancient history.' These conquests heavily defined Europe, whereas the Huns seemingly just left us chaos & destruction.
The Avars would be an interesting consideration too. They followed a very similar historical role that the Huns did, but settled their ethnic group & later absorbed by the Hungarians.
These additions would really fill in that gap between Attila the Hun & Harald Fairhair.
https://cs2bus.com/sharedfiles/filedetails/?id=3465028874&searchtext=tfe+smaller
I'm guessing it might have problems with the Mamlukes of India?
@Anxiety I might be remembering it wrong, but I believe the Bulgarians don't get such an event.
@Em The vanilla changes are fairly recent and I haven't actively developing mods for many months now. Unless something spectacularly breaks, I won't be making many changes to the mod.
@Canuck It fires some time after Rurik's death.
When update just rolled out the mod was broken, Temujin immediately died in my games everytime
Yes, that's what I was going for. Especially because Nikea was Rum's historical capital, and the Byzzies are much stronger as of 1.15. I think it would help both balancing an historicity, so please consider it. Great mod by the way, one of the best on the workshop, so keep up the good work!
@Vielus Oh right, I must have forgotten to reply to you. Yes, I've added that to my internal to-do list. I haven't played the game in a long time - how often does the AI create that empire title?
@Falubo2008 I don't like modifying base game mechanics, as those tend to break in-between updates.
Thank you for continuing to update your mods even though you stopped playing this game.
Your commitment is truly amazing.
@LuvsMufs historicinvasions_plot_armor
@Mintr I don't quite remember, but some might work like that. But the point of this mod is to more or less force things to happen.
@Годрик The load order shouldn't matter.
@Loading... Thank you :)
@EldritchEmbers I honestly don't remember, sorry :( I believe it's a forced event.
@Luke I believe the 4th crusade was made part of the base game a few months ago, but I haven't played the game since then. The easiest way around this was to simply disable it.
@Krage You mean conquering the entirety of Anatolia? That used to be the case, but the ERE used to splinter immediately after.
@Maurice No, it doesn't.
@Politically Hm, that's not great to hear, thanks for the heads-up. I might need some time to fix that since I don't plan on purchasing any future DLCs.