Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't know what the game does if it finds the same duchy defined in two regions, which is happening. What I can say is that I have reports of ppl not being able to migrate to provinces that are supposed to be steppe and I don't touch that area of the game.
Take a look when you can, mate. Thanks for the mod!
Probably won't be able to take a good look at it until the end if the months
I am positive now that given the changes MBI makes to map_data/geographical_locations cause serious issues with migration of Mongols.
The mod needs an update.
Thanks for your time developing this!
Are you sure the new changes made to the geographical regions related with steppe made in vanilla are taken in consideration by MBI?
This can potentially have other implications for gameplay related with steppe locations not being considered "steppe" anymore.
Notice also that I am seeing the vanilla file inside map_data/geografical_locations has been updated for KotS while yours have not.
Please, understand I am speculating a bit here, but I have had a report from a player complaining about this issue and as I integrated your mod into mine (Dark Ages), it crossed my mind something might be happening here.
Thanks!
@Facteur_Rhesus Don't think there's any up-to-date
What kind of conflict? I am not detecting it...
Why is it broken?
Just a heads up to let you know today's CK3 v1.13.1 patch messed with the 01_event_backgrounds.txt file. Probably your mod needs to be updated too.
So far I could not detect anything wrong by keeping your present file but just let you know...
If you know how to locate the mod folder, could you check in common\event_backgrounds the file: 01_event_backgrounds.txt if the file doesn't have any mention of EP3, then it means that it is indeed not updating properly on your computer
@Cardolam Thanks!
Thanks for taking the time to update the mod. Excellent work!
Error: "Unexpected token: wilderness_scope, near line: 2910" in file: "common/event_backgrounds/01_event_backgrounds.txt" near line: 3046
I looked at the file and indeed there seems to be a misplaced "wilderness_scope" on line 2910.
Enjoy your games!
@isma I don't add any feast related illustrations and as such I don't modify that part of the script, it might be a vanilla issue or another mod that could be the problem
@That Darth @Lector Owl @SIVRIT Next time either wait or ask nicely.
@Sei Long You have two options, you can publish a submod or share the translation so that I integrate it directly in the mod. Either way, you will will find the locs in the mod folder, localization/english, from there you create your own path for french locs so localization/french copy every files from localization/english to your new folder and, change _l_english to _l_french , both file name and in it, and you can translate the locs