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as long as you don't use console commands, you can get them
When I disable the mod then the checksum is fine (this is the only mod on the playset)
I'm saying it would be better to flip that around, as I would find more often than not the "big" version of the battle UI is what you'd want to use for extra information on occasion. Not as the default. Just makes resetting it every load kind of annoying.
Are you saying that you don’t want to see a Big Battle View and that you would rather have the vanilla default view?
That would indeed be a small thing that is easy to remediate…
I don't like how this mod harasses you every time you enter combat. I think you should have to double click or right click to open the menu.
The actual GUI makes this mod feel like it should be a part of the base game. Ck3 is a strategy game afterall.
It is working 100% with issues.
I do not even see no messages in the error.log.
If you asking for an update, perhaps you should play a game with it to see if there are any issues.
It would be very interesting to add, in the Memories, in which battle characters have been wounded and disfigured 🙏
Thank you 😉
you can also click the three dots in the launcher and open the mod folder there
Modders are doing this in their spare time as an unpaid hobby after all.
Did you try pressing page down?
https://cs2bus.com/sharedfiles/filedetails/?id=3305890494
Thanks a lot @Agami. I've a branch where I'm trying to remake the 2 columns to the sides and make the banners of MAA bigger and the progress bars way more thinner.
@Solutos Lupus
Thanks for confirming that - From my part I don't think you need to create a check for the next item in the row. It's perfectly usable as is. This is a minor non-issue at best.
maaaybe I can check if the next item has a status effect, but that'd be really complicated
hover over the maa icon, it'll show the full tooltip
@Raziel Nomack yes, go ahead