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Also has anyone noticed the clicking during reloads?
There was no way to “translate” old saves into new ones. I apologize for the inconvenience.
sussy_sus123, To enter a different world, just hit the play button as normal, then pick a different world, instead of the link icon.
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Doge
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Take
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Over
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Steam
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ Copy
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ And
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ Paste
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ DO IT.
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓
like im playing a one block run and its just named "one block" same with my world and modpack name xd
and the other group of people that wont need this as much is those that actually finish their run and then delete the character and world and hop to the next one
but great mod anyway i may use it at some point
Needed? Not super much.
Comfy? Abso-fucking-lutely!
Initially, it was assumed that the character selection button would not go anywhere (and would not change), because some users need to go as a certain character in another world (not linked one)
The only thing I can do is change the action when double clicking on a player. I can replace the action of selecting a character with the action of starting a linked world
And what does it matter whether to click a tiny play button, or a tiny chain button that loads the char with that world?
When I click Play on the character menu, if that character is linked to a world, the game should load automatically, instead of clicking the little icon you've created.