Crusader Kings III

Crusader Kings III

Travelers AGOT Compatibility
51 Comments
Shattered Tian 29 Jun @ 11:27am 
I think this needs to be updated for the recent changes to dragons in the new update.
pharaox  [author] 3 May @ 7:22am 
I just released version 0.6.0. It adapts to CK3 1.16.0.1 and the latest AGOT release 0.4.3.2.
pharaox  [author] 6 Apr @ 9:44am 
I just released version 0.5.0. It adapts to the latest AGOT release 0.4.0 from yesterday.
pharaox  [author] 28 Mar @ 11:00am 
@Jet What you mean by "warden" is the same "prisoner escort" I believe? The AGOT "Keeper of the Cells" position kind of fits, but I would rather introduce this in the main mod, not just for AGOT, and so I would probably add a new court position for this anyway.
Jet 27 Mar @ 11:20am 
do you think we could get one for wardens as well to prevent prison escapes? Or maybe give that functionality to keeper of the jail cells?
pharaox  [author] 27 Mar @ 10:11am 
@kingofshiit Thanks a lot, I am really glad you like it! Right now it's random. I may introduce a court position for this at some point, tough if the holder(s) are busy it will still be random.
kingofshiit 25 Mar @ 2:07pm 
This is such a great mod!
One Question: Can you decide which character should be used for the prison escort or is this always random?
Because POW had this commander thing and this was great for RP, would be cool to use a certain character for this.
pharaox  [author] 23 Mar @ 10:14am 
@ramarl.me Thanks, I am really happy to receive such feedback!
ramarl.me 21 Mar @ 5:52am 
Thank you so much, Travelers is one of my must haves and to have it compatible with AGOT, where travel times are key, is magical.
pharaox  [author] 18 Mar @ 12:52pm 
I just released version 0.4.0. It adapts to CK3 1.15.0 and the latest AGOT release 0.3.12.1.
Lasombruh 15 Mar @ 3:20pm 
All good! I just figured I would ask because I've been keeping track of the submods & patches in my load order since the update
pharaox  [author] 15 Mar @ 7:39am 
@Maclunkey In principle yes, but the differences are minor. I will release an update tomorrow or early next week.
Splumber 15 Mar @ 6:24am 
@maclunkey been working fine for me
Lasombruh 14 Mar @ 9:13pm 
Does this mod need to be updated for the new version of the game?
pharaox  [author] 10 Mar @ 11:21am 
@Jet, people joining or leaving your court is not affected by this mod, only the fact that they travel instead of teleporting when they do.
It does seem this happens more often with AGOT compared to vanilla, though I am not really sure why.
Jet 8 Mar @ 8:26pm 
is it normal for me to be getting a ton of people departing for my court and becoming courtiers? its happening a lot more since i took my second county. but prior to that i only noticed random lowborns as my courtiers showing up

children are going elsewhere too, and even my spymaster uncle just left the council to wander to dragonstone
pharaox  [author] 23 Feb @ 11:53am 
I just released version 0.3.8. It adapts to minor changes up to the latest AGOT release (0.3.10).
pharaox  [author] 19 Jan @ 3:20am 
@pamfilestefan209 Yes
pamfilestefan209 18 Jan @ 12:31pm 
Is it compatible with curent version?
pharaox  [author] 9 Nov, 2024 @ 2:28am 
I just released version 0.3.6. It adapts to the new AGOT release (0.3.5), compatible with CK3 1.14.
FrenchRobot 6 Oct, 2024 @ 7:12am 
UR A GOAT
pharaox  [author] 6 Oct, 2024 @ 3:46am 
I just released version 0.3.3. It adapts to the new AGOT release (0.3.3), compatible with CK3 1.13.
pharaox  [author] 29 Sep, 2024 @ 12:09am 
@FrenchRobot Since AGOT is still on 1.12, you should manually download the 1.12 version of the main mod from GitHub and extract it in your mod folder. Make sure to unsubscribe from the main mod on Steam as well while using that version.
FrenchRobot 28 Sep, 2024 @ 10:45am 
Do we need the legacy version of travelers and the latest version ? [Hotfix] Build 0.3.2.1 of agot
pharaox  [author] 24 Sep, 2024 @ 3:53am 
I just released version 0.3.2. It adapts to the new AGOT minor release (0.3.2).
Savitar 1 Sep, 2024 @ 8:43am 
@pharaox, thank you so much for the update :)
pharaox  [author] 1 Sep, 2024 @ 7:00am 
@Savitar Just released a new version (0.3.1) with the fix. I ended up following your original suggestion and disabled travel for dragons, as it turns out they have special logic to ensure they stay in their pit or follow their rider.
pharaox  [author] 31 Aug, 2024 @ 6:14am 
@Savitar Thanks! Yes, I admit I have seen this "dragons going back and forth between your capital and your army's location" as well. It's because army commanders teleport to and from an army, but dragons are not "officially" in the army so they travel instead of teleporting. Will try to fix this as well.
Savitar 31 Aug, 2024 @ 2:07am 
@pharaox, wild and tamed dragons get the traveler trait. Give a notification that they are at your court/county, which for wild dragons is fine, but whenever you're at war, your dragon gets a modifier "supporting army" and they keep going back and forth between your capital and your army's location, "left your court" and "arrived at court" the notification window is what I meant by window.
pharaox  [author] 31 Aug, 2024 @ 1:03am 
@Savitar What do you mean by "they keep spamming the window", is this spam about dragons traveling somewhere, or getting the trait, or something else?
Savitar 30 Aug, 2024 @ 8:51am 
@pharaox it also applies to your own dragons, they keep spamming the window when you are at war. Also removing the trait is more than okay, just felt weird how they get the trait lol
pharaox  [author] 30 Aug, 2024 @ 8:37am 
@Savitar I don't want to exclude them, I want them to FLY, or what's the point of having dragons? They are already super-fast and immune to events, I will also prevent them from getting traveler traits in the next version.
Savitar 29 Aug, 2024 @ 9:11am 
@pharaox dragons gain the traveler trait with this mod, anyway you could exclude them from the changes this mod makes?
pharaox  [author] 27 Aug, 2024 @ 9:38am 
@Halfmoon_Crescent Yes, there is a game rule for this, see the description and the README of the main mod.
Newboot_Goofin 25 Aug, 2024 @ 12:41pm 
Is there a way to turn off the notifications on the tool tip for courtiers coming and going? Its overwhelming. I dont need to be notified everytime someone arrives in my court
pharaox  [author] 25 Aug, 2024 @ 12:31am 
@Amanfreed, @soap Alcatraz, @Strelok I am not able to reproduce any crash on startup with COW-AGOT after all mods have been updated to AGOT 0.3.0. I looked at their code, but nothing stands out as suspicious, and there are no conflicts with Travelers at all.
Do you still experience crashes? If yes, I would need more info how to reproduce. You could also open an issue in GitHub (see above) with more details and upload a save (although if it uses too many other mods I may not be able to open it).
Strelok 24 Aug, 2024 @ 5:31am 
Thank you!! This is one of the best mods.
pharaox  [author] 24 Aug, 2024 @ 3:52am 
I just released version 0.3.0. It adapts to the new AGOT major release (0.3.0).
@Strelok Now it does.
Strelok 23 Aug, 2024 @ 1:45pm 
Also, does this work with the new dragons update ? Thank you!!!
pharaox  [author] 23 Aug, 2024 @ 5:30am 
@Amanfreed, @soap Alcatraz, @Strelok Thanks for your feedback, I will look into it.
Strelok 6 Aug, 2024 @ 8:00pm 
Please look into COW-AGOT
soap Alcatraz 29 Jul, 2024 @ 1:42pm 
Like below mentioned still causing crashes to this day with COW-AGOT: 3D Models & New Mechanics is enabled.
Amanfreed 29 Jun, 2024 @ 7:27pm 
Seems to have some compatibility issues with COW-AGOT: 3D Models & New Mechanics I'm getting a hard crash on startup when both are enabled
pharaox  [author] 29 Jun, 2024 @ 2:26am 
I just released version 0.2.3. It adapts to minor changes in AGOT introduced since 0.2.7 up to the latest release from today (0.2.11).
pharaox  [author] 30 Mar, 2024 @ 8:09am 
@Eatme It does not need to be updated for every AGOT release. I just released a new Travelers version though and updated this mod as well.
Eatme 29 Mar, 2024 @ 4:20pm 
thanks for keeping upd
pharaox  [author] 17 Mar, 2024 @ 9:37am 
@Нахрюк Сансет It is updated now.
pharaox  [author] 17 Mar, 2024 @ 8:26am 
I just released version 0.2.0. This version is now officially compatible with CK3 1.12.x, Travelers 0.6.x, and AGOT 0.2.2.x. For more information, see the description and change notes.
Нахрюк Сансет 14 Mar, 2024 @ 5:00am 
Thx for your work, please update if it needed.
Lemon Soul 24 Feb, 2024 @ 3:44am 
nice