XCOM 2
[WOTC] Lethal Ruler Rework
17 Comments
Lebowskichild 30 Dec, 2024 @ 8:52am 
Thanks @FearTheBunnies, for the response and the mod.
FearTheBunnies  [author] 29 Dec, 2024 @ 5:45pm 
Yes
Lebowskichild 29 Dec, 2024 @ 9:48am 
Hello @FearTheBunnies.

Could you tell me, if I am to remove Lago's version and add this version mid campaign, would this work?
Lanford 20 Dec, 2024 @ 9:59pm 
That's great. Want to add SPARK ruler to the mix for awhile but don't really want to bother with ruler reaction and the mod that I use to disable ruler reaction wasn't affects SPARK ruler.

So I will make a switch to this mod then, thanks again.
FearTheBunnies  [author] 19 Dec, 2024 @ 7:07am 
Any mod added ruler that utilizes the default ruler reaction system will be affected (which does include the SPARK Ruler).
Lanford 19 Dec, 2024 @ 5:52am 
Is this mod also cover the mod added ruler such as SPARk Ruler mod?
EdemBR 30 Sep, 2024 @ 9:58am 
There is not a way to take out the reactions to movement when using renegade rulers?
LeyShade 12 Sep, 2024 @ 12:18pm 
@FearTheBunnies - Request over the Stukovian one for those who want really truly gameplay: AML Mode. All Reactions, Anti-Cheese, Minimum 3 AP Floor... for those who play with Faction and Renegade rulers, and those beyond the basic ones.
Stukov81-T.TV 6 Sep, 2024 @ 11:54am 
Thank you for the addition
FearTheBunnies  [author] 2 Jul, 2024 @ 7:06pm 
There is no MCM screen for this mod. Either use Lago's version or edit the config files directly.
Josip 2 Jul, 2024 @ 5:26pm 
"Rulers Don't React To Movement:
This can now be toggled on/off, allowing Rulers to use vanilla behavior for reactions or the modified behavior"
And how do you change the setup?
I don't see the mod config menu for the mod.
LeyShade 27 Jun, 2024 @ 12:43pm 
@Oblivious Naga - They both work fine together as they change different things about ruler logic.
Oblivious Naga 27 Jun, 2024 @ 8:21am 
Thanks
FearTheBunnies  [author] 27 Jun, 2024 @ 6:05am 
It should. I have not looked specifically, but this (and Lago's original) MCO the trigger for granting ability points and the effect that allows rulers to react to things. As long as you don't see a MCO conflict it should be compatible.
Oblivious Naga 27 Jun, 2024 @ 2:05am 
Does this mod work with renegade rulers?
Vaultwulf 26 Jun, 2024 @ 8:57pm 
Great enhancement to the original classic! Great job! :steamthumbsup:
Deacon Ivory 26 Jun, 2024 @ 1:41pm 
Perfect. This is exactly what I have wanted.