Total War: WARHAMMER III

Total War: WARHAMMER III

Greenskins - Scrap Upgrades Enhanced (More choices & cost discounts) [6.2]
28 Comments
Sarge 7 Jul @ 9:12pm 
Maybe add a version that reduces the scrap increase from 30 to 20, or 15.
Sarge 7 Jul @ 9:12pm 
seems to work with radious as well. The real question is, is this balanced?
Llamakazi  [author] 26 Mar @ 10:33pm 
Updated for baseline 6.1 - no obvious changes were needed after some testing; mainly forcing the Mod Manager to change from the warning icon to the green checkmark icon instead

Addressing comments if/when I get a free moment! :ufoshock:
CheesyRamen 8 Mar @ 2:23pm 
@Sunginious the Brave, while I agree that'd be nice for later in the campaign when fielding many armies, I'd argue that fits better as a standalone companion mod.
Sunginious the Brave 8 Mar @ 9:41am 
fairly cool mod. could you also make it so you get more scrap from combat? as of right now its not enough.
StormKing 27 Dec, 2024 @ 6:54pm 
Are you considering adding Heavy Ammo Scrap Upgrade to the ROR crossbows (Ruglud's Armoured Orcs)?
web9000 22 Dec, 2024 @ 6:35am 
Hi I applied this mod and found that other scrap skill access well. But the escalating Scrap Upgrade cost was still 30. That's wired that other did fine but only scrap did not applied. Am i only one that does not apply Scrap reduction?
Jarges 20 Dec, 2024 @ 8:22am 
Thanks man, great mod! Cant wait for other units being updated!
CheesyRamen 18 Dec, 2024 @ 3:00pm 
@Llamakazi, thanks for the update. Now I have to decide if I want to try to start a Gorbad campaign now or wait for my new cpu arriving Monday.
Llamakazi  [author] 18 Dec, 2024 @ 2:48pm 
@Infamous L.A.R.G.E
Try this (when they update it for 6.0) https://cs2bus.com/workshop/filedetails/?id=2882587644

@Max Power
The new 6.0 version should work mid-campaign.

@CheesyRamen
With the 6.0 changes it should be easier than it was before. I'll look into some kind of Aspect/Scrap mod for Wood Elves when I get a moment.
Llamakazi  [author] 18 Dec, 2024 @ 2:46pm 
Updated for 6.0
Lots of changes here since Scrap Upgrade changed a significant amount.

- The escalating Scrap Upgrade cost for multiple upgrades is now 10 Scrap per additional upgrade (instead of 30) to account for the additional choices (also felt it was overly punitive)

- Goblin Archers, Night Goblin Archers, & Night Goblin Archers (Fanatics) now additionally have access to Betta Bows (+20% Range)

- Orc Arrer Boyz now additionally have access to Heavy Ammo (+3 Armor-Piercing missile damage)

Working on adding more choices to each unit, but currently playtesting so it may take a bit.
bad 18 Dec, 2024 @ 2:34pm 
:WH3_greasus_rofl:
Infamous L.A.R.G.E 15 Dec, 2024 @ 6:40pm 
hi is it possible to have a version of this mod where it just has the confederation giving access to the other lords scrap upgrades and if there is already one id like to know about it.
Max Power 14 Dec, 2024 @ 10:06am 
Has anyone tried adding this mid-campaign? Not sure whether I should wait until the update is done before starting a Greenskins run
CheesyRamen 13 Dec, 2024 @ 6:19pm 
Out of curiosity, what would go into a mod for removing the exclusivity from Drycha’s scrap upgrades? I’d imagine not a lot, maybe just rewriting part of a table or 2 but idk where to start.
Llamakazi  [author] 13 Dec, 2024 @ 2:18pm 
6.0 update is currently WIP, lots of changes in this one so it may take a little while, appreciate the patience y'all!
CheesyRamen 13 Dec, 2024 @ 4:49am 
Does a faction count as confederated if they were confederated by someone else and then that other faction was later confederated by the player?
Gard 12 Dec, 2024 @ 10:14pm 
Please update:steamsad:
Llamakazi  [author] 3 Nov, 2024 @ 9:07pm 
Updated for 5.3 - minor table update
LimeUser 30 Sep, 2024 @ 4:49pm 
Darn
Llamakazi  [author] 30 Sep, 2024 @ 11:52am 
@TorgueUser
Not much I can do about that at the moment, sorry! Compatibility is tricky for those parts of the game, unfortunately.
LimeUser 30 Sep, 2024 @ 4:26am 
LimeUser 30 Sep, 2024 @ 4:25am 
Sadly doesn't work with "confederating you can get" mod.
It's like both Mork and Gork are trying to fit through a door at the same time.
Llamakazi  [author] 26 Aug, 2024 @ 11:58pm 
Updated for 5.2 - no changes needed, just making the warning icon go away
Llamakazi  [author] 26 Aug, 2024 @ 11:57pm 
Hiya, took a big break but updating mods and responding to comments now

@Rustic "Kalessin" Citrus
RE: compatibility with that mod, definitely doesn't look compatible based on the changes we've both made to the tables and scripts involved. I'll add it and others like it as a disclaimer to the compatibility list :steamthumbsup:

@CheesyRamen
Not at the moment; if the faction is destroyed or confederated by another then you'll lose your shot at subsuming their unique upgrades (I'll try to come back and append the script after CA makes a few more changes)
CheesyRamen 15 Jul, 2024 @ 10:49am 
Is this transitive? Like if Grimgor confederates Wurzag and I later confederate Grimgor will I have access Wurzag's upgrades too?
Rustic "Kalessin" Citrus 12 Jul, 2024 @ 10:46am 
Please and thank-you of course :WH3_clasp:
Rustic "Kalessin" Citrus 12 Jul, 2024 @ 10:31am 
I think I found that this mod and confiderating you can get 5.1 ( https://cs2bus.com/workshop/filedetails/?id=2882587644 ) cause a hard CTD at start up.

Would this be an issue or bug, or be fixable? If not could you put it under the incompatible list?