Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks for translating!
would u make a line in description?
here's my Chinese translation:
https://cs2bus.com/sharedfiles/filedetails/?id=3403925213
So, I will scale down changes to dynasty head for now.
But let me know if you find something weird!
idk what might be the issue, so if anyone have any suggestion how to fix that, I would greatly appreciate it.
anyway thanks. love ya
If you are asking about my custom mod playset, I think it should be mostly compatible with the mods you mentioned, not sure about the "Dark Ages" mod though, so you might have to ask it's creator to be sure. However, you can also disable the "Dark Ages" mod, I do it for more casual, relaxed playthroughs, and enable it if I want some challenge.
I think this could be a great addition to the game to make it possible for the player to roleplay cultural changes (like a dynasty member finding a new house, robertine to capet — or a distant relative of a deposed Muslim Emir converting to Christainity and therefore finding a distinct house)
Your work is irreplacable for my campaigns, godspeed!!!
and Posthumously, with my sibling (only available targets) the above and additionally: the above AND "__target's father's name__ is your father" (the latter of which I presume is valid)