Team Fortress 2

Team Fortress 2

Unusual Effect: Hale's Comet
7 kommentarer
LL  [ophavsmand] 6. juni kl. 8:07 
Fiddled around with that for a while and couldn't get it to work. If I ever do revisit it, which is pretty likely, I'll try to include some more movement, either in the form of smaller comets shooting past or finding a way to make the comet itself move without looking weird. I'll keep these ideas in mind.
Sneaky 6. juni kl. 7:58 
It's a really cool effect but like others said it would be cooler if it wasn't static, i could see it shooting out to the left and disappearing like an actual comet
bandage 5. juni kl. 1:40 
Wow looks really sick, wish it wasn't static though
LL  [ophavsmand] 1. juni kl. 12:40 
Thanks
JTSYoRHa 1. juni kl. 0:46 
cool!
LL  [ophavsmand] 30. maj kl. 23:01 
Trailing is actually a really good idea. Might do that if I ever revisit it, but the way I made the comet particle could make it annoying to implement
CA 30. maj kl. 22:39 
this thing can be fun with trace effect like burning flame, not static

anyway well done :)